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3D Game Models http://thefarwilds.com/forum/viewtopic.php?f=1&t=1203 |
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Author: | Sunyaku [ Wed Sep 16, 2009 5:34 am ] | ||
Post subject: | 3D Game Models | ||
In case you weren't aware, you can zoom way in on the game models in the 3D client, and they're actually quite detailed. I took this screen shot for Keyser (b/c he asked) since he's on a mac and can't... ohhh macs... tee hee... And the zoom in does have some useful applications... I often zoom in quite a ways to guarantee that I don't miss-click if it's a serious game...
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Author: | Keyser [ Wed Sep 16, 2009 6:45 am ] |
Post subject: | Re: 3D Game Models |
so when is the client coming out for Mac? |
Author: | Zurken [ Wed Sep 16, 2009 1:46 pm ] |
Post subject: | Re: 3D Game Models |
Zoom works in browser also. But I admit that models aren't that nice there.. |
Author: | Hoodoo [ Wed Sep 16, 2009 5:25 pm ] |
Post subject: | Re: 3D Game Models |
I think the graphics engine needs a complete rehaul away from 3d and back into good ol' cartoony-ish 2d. Who plays zoomed in? The whole interface could use a retooling too. |
Author: | Zavia [ Wed Sep 16, 2009 9:03 pm ] |
Post subject: | Re: 3D Game Models |
I think its ok, how it is. At 1st, I zoomed in, and moved left and right, wondering if its a fully 3d, or just a 2d image. Imo, it works for now, so its all good. But maybe the devs can consider an option to thicken the borders, as to increase the visibility of the borders and thus individual hexes. More serious players may want to on this for faster clarity of hexes and stuff. @Sunyaku sounds troublesome... But then ive clicked wrongly b4... |
Author: | Altren [ Wed Sep 16, 2009 9:21 pm ] |
Post subject: | Re: 3D Game Models |
Zavia wrote: But maybe the devs can consider an option to thicken the borders, as to increase the visibility of the borders and thus individual hexes. More serious players may want to on this for faster clarity of hexes and stuff. Can you explain it a bit - I don't understand what borders are you talking about.
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Author: | cosmosiskwik [ Wed Sep 16, 2009 9:58 pm ] |
Post subject: | Re: 3D Game Models |
Altren wrote: Zavia wrote: But maybe the devs can consider an option to thicken the borders, as to increase the visibility of the borders and thus individual hexes. More serious players may want to on this for faster clarity of hexes and stuff. Can you explain it a bit - I don't understand what borders are you talking about.I believe that what he means is in the browser the hexes are marked with black lines, whereas the 3d client the hexes sort of blend into each other. I think he's asking for some black lines to demarcate different hexes. I think that's a good idea if that's what he's saying. |
Author: | Keyser [ Thu Sep 17, 2009 2:50 pm ] |
Post subject: | Re: 3D Game Models |
Bueller? Bueller? Keyser wrote: so when is the client coming out for Mac?
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