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Guilds...just a random thought
http://thefarwilds.com/forum/viewtopic.php?f=1&t=2307
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Author:  Themist [ Mon Jun 20, 2011 8:57 pm ]
Post subject:  Guilds...just a random thought

Figured the wisdom is in the group...

With a small population, would disolving guilds make new players feel more welcome or does it give them something to strive for. Just seems weird with a low population that we further divide it. I know guilds have never really meant much as it pertains to game play and would think it'd be great to bring back when it has more uses and population is up.

Random question is all...see what people think.

Author:  emancipate [ Mon Jul 04, 2011 6:14 pm ]
Post subject:  Re: Guilds...just a random thought

I think we should let it be, since players paid to get guilds up it should be there when and if they come back. I'm really hoping to see something done with guilds, maybe the devs could give extra functionality to script makers to make guild centric scripts? I was thinking guilds could have a vault built into its tab where members could donate loot for use in deck for those who can't afford it or to dump spare cards for use by other members. And other guilds would do the same if both guilds have same value in safe they could lay siege on each other where the winning group gets a random card from the vault, and a special banner that they had defeated a group, maybe something the winners could embed in their avatars sigs in the form of {I,bannername.png} and the banner name is generated by a random generator and once the guild wins against the same guild the bannername.png would be changed in system so they can't use the image anymore until they win again and get a new bannername.png that works in system.

Author:  royalfishness [ Tue Jul 05, 2011 5:27 pm ]
Post subject:  Re: Guilds...just a random thought

emancipate wrote:
I think we should let it be, since players paid to get guilds up it should be there when and if they come back. I'm really hoping to see something done with guilds, maybe the devs could give extra functionality to script makers to make guild centric scripts? I was thinking guilds could have a vault built into its tab where members could donate loot for use in deck for those who can't afford it or to dump spare cards for use by other members. And other guilds would do the same if both guilds have same value in safe they could lay siege on each other where the winning group gets a random card from the vault, and a special banner that they had defeated a group, maybe something the winners could embed in their avatars sigs in the form of {I,bannername.png} and the banner name is generated by a random generator and once the guild wins against the same guild the bannername.png would be changed in system so they can't use the image anymore until they win again and get a new bannername.png that works in system.

not sure how realistic those ideas are, however, they are awesome!

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