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UBER
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Post subject: [Suggest] Estiah Guild & guild ideas Posted: Wed Jan 27, 2010 11:39 pm |
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Joined: Thu Jun 11, 2009 5:38 am Posts: 315
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I think a guild of tfw players is bound to happen. We should get some things in order. Final decisions will be posted in this post.
Last edited by UBER on Wed Jan 27, 2010 11:50 pm, edited 1 time in total.
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UBER
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Post subject: Re: [Suggest] Estiah Guild & guild ideas Posted: Wed Jan 27, 2010 11:48 pm |
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Joined: Thu Jun 11, 2009 5:38 am Posts: 315
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Some ideas I have is we should build a guild with fighting synergy.
We should good combos and together decide what our combos will be. Im in favour of this combo for tier 1/2/3.
Tier 1: All fighters to utilize the fighters armour destruction. Collaboratively you could make armour useless.
Tier 2:All Mercinaries. Because mercinaries destroys its own armour for a boost in attack. If we dont use armour, our collaborative melee will destroy enemy armour and our added attack will be all the defense we need. We will need no armour.
Tier 3: Half Berserkers Half Champions. I find this combo painfully synergetic. Champions use knuckles. Knuckles dont pierce armour, they break it. Bersekers can deal extra damage to unarmoured opponents so if your destroying their armour your bound to get that massive hit. Even more so with champions extra action ability.
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UBER
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Post subject: Re: [Suggest] Estiah Guild & guild ideas Posted: Wed Jan 27, 2010 11:52 pm |
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Joined: Thu Jun 11, 2009 5:38 am Posts: 315
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I think we should monitor our mentoring. It might be a good idea for us to not all mentor one person but mentor evenly throughout the guild.
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Nighthawk42
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Post subject: Re: [Suggest] Estiah Guild & guild ideas Posted: Sun Jan 31, 2010 10:35 pm |
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Joined: Wed Sep 09, 2009 8:55 am Posts: 138
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For tier 3 I know I don't know enough to understand the strongest combos yet, but there are a couple other things to consider for group combat. 1. A tank with the ability to absorb lots of damage and keep attacks on himself with protect. 2. Continuous Power Boost affecting all allies. 3. Spirit damage. 4. Champions are good in the right group as they can give all their allies extra actions.
The PvP forums are definitely worth a lot more research before we get far enough down the track that we can't change directions.
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UBER
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Post subject: Re: [Suggest] Estiah Guild & guild ideas Posted: Mon Feb 01, 2010 3:46 pm |
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Joined: Thu Jun 11, 2009 5:38 am Posts: 315
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Yeah, ive been reading the forum there. The wiki is also extremely helpful.
I chose melee. Im building up 3 champions and 3 berserkers right now.
I wasnt worried so much about tier 3, I wanted something synergetic at all tiers and that seemed to work. Its going to take a really really long time to reach tier 3 so I wouldnt worry too much about it. Tier 1 & 2 is probably the most important as far as general game enjoyment gos since youll probably spend most time at those tiers.
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Nighthawk42
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Post subject: Re: [Suggest] Estiah Guild & guild ideas Posted: Mon Feb 01, 2010 9:03 pm |
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Joined: Wed Sep 09, 2009 8:55 am Posts: 138
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Wow that is a lot of alts. Trying to force myself to stick to 1 to limit the time I spend playing. If I was doing that many alts I might think about throwing a summoner, warlord, and paladin into the mix as they seem to combine well
Level 7 going on 8 now...starting the 4 day trek from Zeal to Lumina for the level 9 dungeon.
Last edited by Nighthawk42 on Mon Feb 01, 2010 9:36 pm, edited 1 time in total.
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UBER
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Post subject: Re: [Suggest] Estiah Guild & guild ideas Posted: Mon Feb 01, 2010 9:25 pm |
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Joined: Thu Jun 11, 2009 5:38 am Posts: 315
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it really dosnt take that long, like 30 minutes a day. I just do a dungeon or two and the work and im done.
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Nighthawk42
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Post subject: Re: [Suggest] Estiah Guild & guild ideas Posted: Mon Feb 01, 2010 9:36 pm |
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Joined: Wed Sep 09, 2009 8:55 am Posts: 138
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True. It does go pretty fast.
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