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 Post subject: Feature Idea: Handicaps?
 Post Posted: Sun May 17, 2009 5:20 pm 
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Joined: Sat Mar 21, 2009 11:40 pm
Posts: 95
After hearing someone complain about how easy the SarsAI was, I thought why not make it harder on the player by letting the AI (or a worse player) "cheat"? How about an option to give an opponent additional flux (1-3) a turn? I don't know how much tougher it'd make the SarsAI, but it'd have make it a little more difficult and should be relatively easy to code in.


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