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2v2 Map Change http://thefarwilds.com/forum/viewtopic.php?f=11&t=1630 |
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Author: | queeshai [ Thu Feb 11, 2010 1:27 am ] |
Post subject: | 2v2 Map Change |
In my opinion, the current 2v2 map is non-optimal. In particular, 1) The left side is closer to the center wells than the right side. 2) Barring water terrain, the map supports grabbing a second flux well via mahal on round 2, drastically reducing the number of viable competitive decks. The good news is that there is a very simple solution -- change the locations of the flux wells. The new positions should be: 15:1, 15:8, 15:15 8:1, 8:8, 8:15 1:1, 1:8, 1:15 See map below where: 1 = hex visible to team one at start 2 = hex visible to team two at start O = flux well Attachment:
File comment: 2v2 Map Redesign
Clipboard03.jpg [ 30.92 KiB | Viewed 7216 times ] |
Author: | UBER [ Thu Feb 11, 2010 2:12 am ] |
Post subject: | Re: 2v2 Map Change |
Like the change suggestion. I think it would make 2 v 2 a lot better. Expansion is too easy in 2 v 2. |
Author: | Zurken [ Thu Feb 11, 2010 10:55 am ] |
Post subject: | Re: 2v2 Map Change |
Agree! 2v2 shouldn't be about VaporFort combo methinks. |
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