I know jed is taking a break from this game, but if he or someone else could take away the Caravan of Dreams and Hunting Grounds it could be a funny little thing to do:) It would also be fun if people didnt make Kingdom that is impossible to beat. It is fun that they are hard, but not too hard.
If we could get the old Ai back too that would be great. The new one cant place buildings in smart places.
Zblader
Post subject: Re: kingdom
Posted: Tue Oct 05, 2010 8:49 pm
Joined: Thu Nov 26, 2009 4:10 am Posts: 829
Agreed with the caravan and the hunting grounds. Removing Null Stone would be nice too, because the small space of a Kingdom basically turns it into a World Enchant. Someone should also limit how many copies of a card you can have in the Kingdom, because a map filled with the same weenies is a common sight I've seen.
Agreed on the old AI coming back too. If possible, give it the code to use enchants please!
Zurken
Post subject: Re: kingdom
Posted: Wed Oct 06, 2010 9:01 pm
Joined: Fri Mar 27, 2009 8:01 pm Posts: 526
Zblader wrote:
Someone should also limit how many copies of a card you can have in the Kingdom, because a map filled with the same weenies is a common sight I've seen.
Problem is, you cannot place there 2nd domain so you are left only with weenies .. (Trying this cost me 2k acorns ..)
Zblader
Post subject: Re: kingdom
Posted: Wed Oct 06, 2010 9:41 pm
Joined: Thu Nov 26, 2009 4:10 am Posts: 829
Zurken wrote:
Zblader wrote:
Someone should also limit how many copies of a card you can have in the Kingdom, because a map filled with the same weenies is a common sight I've seen.
Problem is, you cannot place there 2nd domain so you are left only with weenies .. (Trying this cost me 2k acorns ..)
Users browsing this forum: No registered users and 14 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum