Login    Forum    Search    FAQ

Board index » News and Updates




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Change Log
 Post Posted: Sun May 15, 2011 12:44 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
This thread is changelog with content of all notable game updates that were made since takeover.


Interface:
  • New lobby interface
  • Scenarios tab added (not finished yet)
  • Kingdoms and Raids removed
  • Login window slightly improved
  • Tooltip for Constructed and Limited ratings is shown in player's description
  • Icon near "Your army is set" in EC added (helps to notice if you forgot to select deck or it wasn't accepted)

Scenarios:
  • Tutorial improved (fixed few minor bugs and removed attrition, because it makes tutorial too hard)

Battle:
  • fixed The Hunger: disabling and then enabling it healed the creature again
  • fixed Drake Lair: disabling did not return control to the player
  • fixed Pass and then Pass All/Unpass All letting player to act even after opponent has passed

Website:
  • website icon added
  • forum avatar gallery added (see "Edit avatar" page of your Profile options)
  • fixed forum search (was giving errors from time to time)
  • fixed forum emailing (e.g. on password reset)
  • fixed Wiki display (was returning empty pages after login)

Other:
  • much faster decks loading (was taking up to few minutes for players with many decks)


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Tue May 17, 2011 8:21 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Fixed Ice Sheet: was grounding aloft figures.


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Fri May 20, 2011 1:00 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Lobby bug should be fixed now. Please report if there are any connection issues.


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Wed Jun 08, 2011 9:01 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Browser version:
  • Fixed the bug resulting in players never logging off from browser version (aka "lobby bug").
  • Various fixes related to connection issues in browser version when players wasn't able to log in.

Tournaments:
  • Possibility added to set minimum/maximum win limits for joining (no interface in game client yet).
  • Possibility added to use acorns as a fee (no interface in game client yet).

Interface:
  • Style of all default interface elements changed.
  • Default font size increased a bit.
  • Campaigns panel prototype added to scenarios tab.
  • "Create Scenario" and "Scripting Info" buttons added.
  • Resign and Pause buttons moved from options to battle interface.
  • Hot-keys tab added in options.
  • Buying/Selling tabs interface changed.
  • Way of displaying battle IDs changed (was starting from 50000, now from 1).
  • Wait battle screen interface slightly improved (bigger fonts, more info).
  • Rarity icons updated.
  • Cycle window size increased (7 cards instead of 6).
  • "Deck limits" button added in army tab and draft/sealed tournament interfaces.
  • Player status panel changed in small interface.
  • A lot of small cosmetic changes in various places.

Battle:
  • Sleep property fixed (wasn't working when creature got sleep tokens in same round right after it lost Sleep).
  • Reinforcements casting messages fixed (was "Select a Creature You Control." instead of "Select location.")

Campaigns:
  • Sylvan campaign beta version implemented.
  • Minor changes in tutorial campaign.

Other:
  • Many server-side changes and optimisations related to database: should fix most problems when users were not getting requested data due to database hang:
  • - had no cards after login;
  • - empty market or empty buying/selling history;
  • - some other things.


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Sat Jun 11, 2011 6:05 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Interface:
  • Fixed Trade screen.
  • Fixed Options.
  • Few small size and position changes.


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Tue Jun 14, 2011 12:20 am 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Fixed Expert Clash prizes. I sent gold to winners manually. Please contact me in game or PM if you haven't got gold yet.


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Wed Jun 15, 2011 3:41 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Expert Clash is every 6 hours now, and always created in same time:
UTC: 0:30 6:30 12:30 18:30
or
EST: 1:30 7:30 13:30 19:30

Also new tournament - Beginners Clash for players with less than 200 wins and 10g prize pool (one hour before EC):
UTC: 23:30 5:30 11:30 17:30
or
EST: 0:30 6:30 12:30 18:30


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Fri Aug 05, 2011 2:44 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Sorry for a long delay in updating this changelog. Here's list of updates, with some old not listed here changes from previous update.

Interface:
  • Changed order of messages about gold fee and wins limit (about not enough wins first and only then about not enough gold).
  • Fixed joining tournaments with not enough/too many wins. Now you can watch them (previously you was unable to enter at all).
  • Battles no longer close when you click Resign, so you can see whole map as before.
  • Fixed flux cost display in some cards' descriptions.
  • Fixed guilds tab displaying random messages when you are not in guild.
  • Fixed scenarios list display.
  • New big "Join" button for joining Clashes.
  • Fixed some texts in the store.
  • Fixed keywords like {A,Ability} and most other keywords (weren't working in battle chat).
  • Added {Message} tag with tool-tip into game chat and other rich text controls.
  • Fixed hand in small interface: you can see all 7 cards in hand without scrolling.
  • Added a help button with links to additional information about game.
  • Fixed Sealed Domain Keep Cards: prizes display, proper tournament section and proper description ("Domain Sealed" instead of "Tournament")
  • Many other minor position or size changes in interface.
  • Fixed text in the tutorial: "gain 2 glory at start of round" (was "end of round")
  • Ctrl + Space hot-key instead of Ctrl + ` for Pass action.
-------------------------------
Wins limits for new players. Now you need to have at least some fixed amount of wins.
Non-available modes are disabled and displayed in grey colours, with tool-tip about the required amount of wins.
0 wins:
Play tutorial
Play with computer

1 win:
Play Similar
Tutorial button replaced with Campaigns button

5 wins:
Play Anyone
Challenge another player
Join Beginners Clash

10 wins:
Join Drafts, Sealeds
Create Custom game
Create custom tournament

30 wins:
Join Zwar Gokken, Shark Tank
Join Battle Drafts

50 wins:
Join Expert Clash
Join any Keep Cards Draft or Sealed


Tournaments:
  • Now Expert Clash and Beginners Clash not start when there is only on player joined.


Campaigns:
  • When you restart the campaign you do not reset your progress, so you can play any mission any time after completing the campaign.
  • Various changes and fixes in Sylvan campaign.


Battles:
  • Fixed Yarl Chieftain: crash when it dies uncontrolled
  • Fixed Reanimate : reanimated uncontrolled creatures are now controlled by you
  • Salvage changed: now player gains flux from salvage whenever controller is permanently changed (for example with Mind Transplant)
  • Lost Oasis: fixed possibility to cast it into unrevealed location.


Fixed descriptions of cards:
  • Astridian Geographic Society: Entire map is revealed to all players. (was "to both")
  • Mana Lion: For each flux you spend or lose the Mana Lion gains +1 speed until end of round. For each flux your enemies spend or lose the Mana Lion gains +1 vision until end of round.
  • Return of the Fallen: If any of your Creatures are destroyed they are returned to your hand at the start of the round. (was "at the end")

Other:
  • Replaced thefarwilds.com with www.thefarwilds.com in various pages (game chat, story portal, wiki, etc.).
  • Facebook "Like" button on main website page.


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Mon May 21, 2012 3:55 pm 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
General:
    [Lowered]: ability description clarified: ”Terrain changes one step from Mountain -> Hill -> Flat -> Swamp -> Ocean.”
    [Raised]: ability description clarified: “Terrain changes one step from Ocean -> Swamp -> Flat -> Hill -> Mountain.”
    New game format: ”Free Battle Draft” added into tournaments. Same format as Battle Draft, only for free with exclusively Seed Set cards.
    • Bug when AI did not build towards flux wells fixed (however it still has to see them; that is being worked on).
    • Broken links of several cards in the Battle Log fixed (e.g. Pine Ent, Garrison Ballista, Banner of the OO’Tong Clan).

Card fixes:
    [Skull Catapult]: ability to attack creatures with certain enchantments (such as Psychotic Break) removed.
    [Farizai Shaman]: targeting of enchanted creatures fixed.
    [Yarnaga's Lab Assistant]: ability to manipulate with negative tokens as well added.
    [Early Dawn]: resolve order fixed (e.g. Novice Adventurer gains stat token).
    [Crypt Doctor]: resolve order of Doctor’s ability fixed (i.e. heal follows after sacrifice, e.g. creature will be healed after taking damage from sacrificed Putrid Zombie).
    [Noggel’n Bobbel’n]: is no longer able to target himself.

Card descriptions:
    [Spaf's Greatbow]: added missing: “Can’t melee”.
    [Iron Porcupine]: clarified ability description: “...after it Melees”.
    [Entangle]: when trying to Entangle an Aloft creature an explanatory message is shown: “Can’t target Aloft”
.

UI fixes:
    • “Join Expert/Beginners Clash” button no longer forwards into a wrong tournament.
    • Failed registration from now on states reason of the failure.
    • Guests are no longer able to send decks, instead they are encouraged to create an account.
    • Several further minor UI fixes.

3D Client:
    • Missing spawn effects for several creatures added.
    • Bug preventing player from re-logging after lost connection fixed.
    • Installer updated.


Top 
 Profile  
 
 Post subject: Re: Change Log
 Post Posted: Mon Jul 02, 2012 12:17 am 
Offline
Lead Developer
User avatar

Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
3D Client launcher:
    • Now properly delete old files.
    • Never delete self.
    • Whenever launcher is closed all related processes are stopped (was continuing update even after closed launcher window).
    • Problem with not being able to update self fixed (if you are having any problems with launcher: rename TheFarWildsLauncher.exe in helpers directory to TheFarWildsLauncher2.exe and run it once, remove TheFarWildsLauncherBase.pyc if you have such file there).


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next

Board index » News and Updates


Who is online

Users browsing this forum: No registered users and 7 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: