theFarWilds.com http://thefarwilds.com/forum/ | |
Change log http://thefarwilds.com/forum/viewtopic.php?f=12&t=17 |
Page 1 of 7 |
Author: | jed [ Fri Apr 04, 2008 9:40 pm ] |
Post subject: | Change log |
I'll use this thread to post a change log of what gets fixed in each update. |
Author: | jed [ Fri Apr 04, 2008 10:03 pm ] |
Post subject: | Re: Change log |
* Vision 0 buildings no longer giving control. * Great oak could move other players unit. * Lobby chat entry box now has focus when you start up * fixed black screen when you started watching a battle * fixed crash when you watched the same battle twice * fixed models going into hills when attacking * added new spell effect * Now indicates special things like location of tortured ghost corpse when you mouse over the permanent. |
Author: | jed [ Wed Apr 09, 2008 9:27 pm ] |
Post subject: | Re: Change log |
* updated our ogre version * added sound support (still no sound effects though) * fixed problem with bards inspiration * Changed images for selected/dimmed/undimmed/actable states * pitches the map only if you are holding down Alt * right click a permanent on the map to get the attribute definetions * remember the last card you were over before terrain. So the big card reverts to that card when you are no longer over terrain. * Make unaligned cards able to use any combo of domain level. * Fixed disenchanting world enchantments * Autosubmit is now an option * Added option menu * Fixed copy out of chat * changed Barrier Peaks * made Iron Gate cost 2M |
Author: | jed [ Fri Apr 11, 2008 12:24 am ] |
Post subject: | Re: Change log |
* improved watching screen * made changes to support tournaments |
Author: | jed [ Sat Apr 12, 2008 3:26 pm ] |
Post subject: | Re: Change log |
* More changes to support tournaments * telling users how much time they have left if it is a timed game * fixed bug with silver stagg and loyal wilds * games default to timed with 40 min per player * hermit allowed to be placed on building * charm fixed * great oak lost a HP |
Author: | jed [ Mon Apr 14, 2008 6:10 pm ] |
Post subject: | Re: Change log |
* battle details in waiting room now Fixed small bugs with: * mis-scribed circle * Prospectors * Treeherd * Negate * Greatbow * Great Oak * Glided Organ lost HP |
Author: | jed [ Mon Apr 14, 2008 11:24 pm ] |
Post subject: | Re: Change log |
* fixed clock running down before game is started Game play changes: * You can no longer place things that spawn in a particular terrain in enemy control territory. * alternate construction site see viewtopic.php?f=1&t=44 * Tree Mother nerfed * Steam charge less hp * great oak, heart of mtn, earthworks, Acmar's Disruptor all lost 1 hp * Shroud of Blackness costs 1 more flux * sinkhole no longer works with your own construction sites |
Author: | jed [ Tue Apr 15, 2008 5:47 pm ] |
Post subject: | Re: Change log |
* added victory condition to game setup * map revealed at end of game * added a lot of new models * made great oak dim (to prevent mis-scribed circle by your great oak cycle of madness!) |
Author: | jed [ Wed Apr 16, 2008 8:18 pm ] |
Post subject: | Re: Change log |
* invalid hexes now contour to the terrain * default glory is now 15 (I just want to see how this goes for a while) * maybe fixed crash on some systems * Tortured ghost bug * nerfed loyal wilds * changed how the nothing works * added Planar Rift |
Author: | jed [ Thu Apr 17, 2008 5:55 pm ] |
Post subject: | Re: Change log |
* added new round sound effect (You can turn it off in options) * fixed bug with negate, possession * made levy corps and geomantic trickster abilities cheaper * changed planar rift and necro to avoid exploits |
Page 1 of 7 | All times are UTC |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |