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The Desert Wanderer http://thefarwilds.com/forum/viewtopic.php?f=14&t=1744 |
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Author: | cylone [ Wed Mar 17, 2010 10:25 pm ] |
Post subject: | The Desert Wanderer |
Campaign for TFW ("its done when its done!") Starting map A mountain, a spring, a sphere of radiance, weather wane and all elemental intersections. Premade deck. Stuff to explore and enemies/allies to interact with. Large map. You play as a certain Prodigal Entropene. Some background story for the campaign (er... just a overview... the dialogues will probably be cheesy lol) -A lone Prodigal Entropene and his quest to explore a strange form of magic. "There is life coursing through these sands... I can feel myself being drawn to them and yet at the same time they heed my beckons." -There will be a collection of maps. -There will be a little bit of custom artwork depending on how lazy i am / how much workload im burdened with. -Quests to awaken various forms of elemental creatures, and garner some other allies or enemies. -Somewhat puzzle-like in design -Angry elves, nomad caravans, a long-forgotten fortress of undead dwarves -RPG-lite (very light) Character growth* (mostly in the form of changing avatars inbetween missions. Also use Meld on yourself during a special bonus Solistice map to turn into Lord Z) -NOT HAPPENING TILL CERTAIN BETTER SCRIPTING OPTIONS / MAP MAKER BECOME AVAILABLE (alternatively it'll just be set maps with no ingame scripting triggers, and a webpage telling you: "if used arid encroachment on map 2, play sleeping_titan_map_extra_elves_tailwinds" ) -Seriously guys dont expect much, this will just be a collection of encounters/maps, with a few variable choice situations, a few paintings and some cheezy text slapped as dialogue to link it all together. -I intend to keep it as simple as possible to make here are some sneak previews of what im working on: |
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