Campaign for TFW ("its done when its done!")
Starting mapA mountain, a spring, a sphere of radiance,
weather wane and all elemental intersections.
Premade deck. Stuff to explore and enemies/allies
to interact with. Large map.
You play as a certain Prodigal Entropene.
Some background story for the campaign(er... just a overview... the dialogues will probably be cheesy lol)
-A lone Prodigal Entropene and his quest to explore
a strange form of magic.
"There is life coursing through these sands...
I can feel myself being drawn to them and yet
at the same time they heed my beckons."
-There will be a collection of maps.
-There will be a little bit of custom artwork
depending on how lazy i am / how much workload
im burdened with.
-Quests to awaken various forms of elemental creatures,
and garner some other allies or enemies.
-Somewhat puzzle-like in design
-Angry elves, nomad caravans, a long-forgotten fortress of undead dwarves
-RPG-lite (very light) Character growth* (mostly in the form
of changing avatars inbetween missions. Also use Meld on
yourself during a special bonus Solistice map to turn into Lord Z)
-NOT HAPPENING TILL CERTAIN BETTER SCRIPTING
OPTIONS /
MAP MAKER BECOME AVAILABLE (alternatively it'll just
be set maps with no ingame scripting triggers, and a webpage telling
you: "if used arid encroachment on map 2, play sleeping_titan_map_extra_elves_tailwinds" )
-Seriously guys dont expect much, this will just be a collection
of encounters/maps, with a few variable choice situations, a few paintings
and some cheezy text slapped as dialogue to link it all together.
-I intend to keep it as simple as possible to make
here are some sneak previews of what im working on: