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Scripting Update http://thefarwilds.com/forum/viewtopic.php?f=14&t=1750 |
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Author: | jed [ Fri Mar 19, 2010 6:46 pm ] |
Post subject: | Scripting Update |
I added a bunch more functions for you guys. I also changed all the player functions to be class functions meaning you have to call them like: player.foo(); now rather than foo(player); so you will have to fix up your scripts a bit probably. anyway check the wiki http://thefarwilds.com/wiki/index.php/Scripting Let me know if you want some function exposed that isn't. Or you are trying to do make a script that does something and can't figure out how. Otherwise the only other thing I'm planing on adding is the ability to chain scripts. |
Author: | angelatheist [ Fri Mar 19, 2010 8:43 pm ] |
Post subject: | Re: Scripting Update |
for some reason the game won't start when i have the function createEntity("Dank Pit",2,2,P1); in the beforeStart() section createEntity("Reserves",-2,-1,P1); works fine however. the fortified AI example script isn't working for me either |
Author: | jed [ Sat Mar 20, 2010 1:30 am ] |
Post subject: | Re: Scripting Update |
oh sorry fixed now. |
Author: | emancipate [ Fri Mar 26, 2010 3:08 am ] |
Post subject: | Re: Scripting Update |
hey jed/altren im not sure if enchantEntity ( ) is useable yet, if it is what would the command look like? could you give an example? thanks |
Author: | jed [ Fri Mar 26, 2010 3:45 am ] |
Post subject: | Re: Scripting Update |
not usable yet |
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