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Raid on Dunmar http://thefarwilds.com/forum/viewtopic.php?f=14&t=1770 |
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Author: | jed [ Tue Mar 23, 2010 2:16 am ] |
Post subject: | Raid on Dunmar |
This is meant for 2 people vs the AI. {Script,Raid on Dunmar,17} to try it out. Code: void configGame()
{ setMapSeed(20); setNumPlayers(3); addAIPlayer("Evil Fish","Crypt Doctor",0); } void beforeStart() { infoBox("Raid!","Can you destroy Castle Dunmar?"); Player aiPlayer=getAIPlayer(0); createEntity("Foul Obelisk",4,10,aiPlayer); createEntity("Foul Obelisk",10,3,aiPlayer); createEntity("Foul Obelisk",5,6,aiPlayer); createEntity("Belfry of the Restless",6,7,aiPlayer); createEntity("Bloodling",7,10,aiPlayer); createEntity("Bloodling",5,9,aiPlayer); createEntity("Bloodling",9,10,aiPlayer); createEntity("Bloodling",8,5,aiPlayer); createEntity("Vampiric Manticore",8,4,aiPlayer); createEntity("Duchess of Dunmar",7,6,aiPlayer); createEntity("Castle Dunmar",6,6,aiPlayer); createEntity("Graveyard",6,5,aiPlayer); createEntity("Graveyard",7,5,aiPlayer); createEntity("Graveyard",7,6,aiPlayer); setTerrain(createLocation(5,5),1,1); createEntity("Ghost Ship",5,5,aiPlayer); int ds=aiPlayer.deckSize(); for(int n=0; n<ds; n++) { aiPlayer.removeDeckCard(0); } aiPlayer.addToDeck("Lysis",0); aiPlayer.addToDeck("Lysis",0); aiPlayer.addToDeck("Lysis",0); aiPlayer.addToDeck("Lysis",0); } |
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