theFarWilds.com http://thefarwilds.com/forum/ | |
Emancipate's Scripting House of Horror http://thefarwilds.com/forum/viewtopic.php?f=14&t=1778 |
Page 1 of 2 |
Author: | emancipate [ Fri Mar 26, 2010 3:38 pm ] |
Post subject: | Emancipate's Scripting House of Horror |
{Script,JollyRoger,53} Nothing makes Roger happier, save for a little skull n' bones {Script,moroii nosferatu,74} Dracula's Transilvania is Hollywood, compared to Moroii's hood ‡ {Script,Fight for Balance,85} [1 on 1] Out maneuver, and best another player. Or hope he/she gets screwed by terrain {Script,Betreyal in Alearwyn Forest,91} Protect the tower its our only hope to take the well deep in their forest stronghold. ‡ {Script,King of the Hill,93} [1 on 1] control the moving well, or die trying. ‡ {Script,Battle Ship,104} [1 on 1] control the one well for glory, easy... yes? ‡ * {Script,Devils Triangle,307} [1 on 1 on 1] 3 person free for all ‡ play against human players, ai would have a starting deck when playing these. *my scripts would change as I learn more about the language. *yay/nay/flame/praise I'd like to hear it. ^_^ |
Author: | emancipate [ Fri Mar 26, 2010 9:57 pm ] |
Post subject: | you talking to me? |
to make ai talk Code: void onNewRound() { Player PAI=getAIPlayer(0); statusMsg(PAI, "YOU SHALL FEED MY MINIONS!"); } where PAI is a variable and could be changed to something else. There could be other triggers for making it talk but this I think is the easiest, ei certain amount of glory, certain critter or building gets killed etc. |
Author: | yaron [ Sat Mar 27, 2010 2:56 am ] |
Post subject: | Re: Emancipate's Scripting House of Horror |
The Nosferatu scenario is a work of art. If you haven't played it yet - go do so right now! |
Author: | emancipate [ Sat Mar 27, 2010 3:15 am ] |
Post subject: | Re: Emancipate's Scripting House of Horror |
thanks, new script {Script,Fight for Balance,85} race to 4 glory use all your units as efficiently as possible to win. one on one full on battle |
Author: | Zblader [ Sat Mar 27, 2010 10:09 pm ] |
Post subject: | Re: Emancipate's Scripting House of Horror |
emancipate wrote: thanks, new script {Script,Fight for Balance,85} race to 4 glory use all your units as efficiently as possible to win. one on one full on battle Balance can be qutie unbalanced when it coems to terrain. All my guys start in water every now and then. |
Author: | emancipate [ Sat Mar 27, 2010 11:14 pm ] |
Post subject: | Re: Emancipate's Scripting House of Horror |
I could make it so it has more land, but I don't see a point since that's why bell of dorn is there, besides if you don't do anything first round, its a round wasted. I made it to be a quick game maybe something to do while waiting for ec to start. |
Author: | Zblader [ Sun Mar 28, 2010 3:31 am ] |
Post subject: | Re: Emancipate's Scripting House of Horror |
emancipate wrote: I could make it so it has more land, but I don't see a point since that's why bell of dorn is there, besides if you don't do anything first round, its a round wasted. I made it to be a quick game maybe something to do while waiting for ec to start. Cool. |
Author: | emancipate [ Mon Mar 29, 2010 12:59 am ] |
Post subject: | Re: Emancipate's Scripting House of Horror |
{Script,Betreyal in Alearwyn Forest,91} Some said the alliance between the Elves and Ents wont last. They were right. |
Author: | Zblader [ Mon Mar 29, 2010 1:08 pm ] |
Post subject: | Re: Emancipate's Scripting House of Horror |
emancipate wrote: {Script,Betreyal in Alearwyn Forest,91} Some said the alliance between the Elves and Ents wont last. They were right. Eman, how do grab the well? |
Author: | emancipate [ Tue Mar 30, 2010 2:25 am ] |
Post subject: | Re: Emancipate's Scripting House of Horror |
Fight your way through the forest, stop ai from summoning more ents [they get bigger and bigger] then take the well with the spring planted somewhere behind the big critter. get 2 glory then win ^_^ |
Page 1 of 2 | All times are UTC |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |