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Pirate Adventure! 0.001 http://thefarwilds.com/forum/viewtopic.php?f=14&t=2163 |
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Author: | KnightoftheWild [ Tue Aug 24, 2010 7:03 pm ] |
Post subject: | Pirate Adventure! 0.001 |
So this is my thread for my map! Ill post updates and questions in it on the code as I build it. Basic Elements: Seat of the Essenes is in Effect 10 Glory to win (More on that later) Very Large Map, 30 x 30 if it's possible Island Layout, Islands are each indiviualy designed and have a flux well and are 5-7 contiguos tiles big. No Decks No Domain Requirements Round 1 Unit Selection Everyone has a Cargo Fluyt that has 0 attack 5 Health Heal 1 4 Speed 4 Vision 0 Range, if possible it cant be attacked. Premise: If at end of round you control a flux well, it dissapears and you gain 1 Glory. You must travel while fighting opponants to steal the flux. At first you wont see each other but as you explore islands you will fight. There are lots of islands and hopefuly it can support up to 4 players but you can play it with just 2 players. There are quests on some islands that when completed give you cards and the flux to cast them. (So you never have to worry about flux in this one.) I know its a big undertaking but it sounds like alot of fun! Maybe we can even make an AI script for it!! |
Author: | KnightoftheWild [ Tue Aug 24, 2010 7:17 pm ] |
Post subject: | Re: Pirate Adventure! 0.001 |
Code: Code:
void configGame( void setMapSize( int 17, int 17 ); void setNumPlayers( int 2 <= n <= 4); void dontNeedDecks(); void setNumFluxWells( int 0 ); void setGloryGoal( int 0 ); ); void afterStart(Does the Welcome Message go here?); |
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