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 Post subject: wayward alp
 Post Posted: Wed May 12, 2010 8:36 pm 
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Joined: Mon Mar 23, 2009 10:20 am
Posts: 235
When I stack two wayward alps on top of each other, and use them to move a building on to a water hex and move the WA away from the hex, leaving the building there, it often takes tome turns before the hex turns back to water.


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 Post subject: Re: wayward alp
 Post Posted: Wed May 12, 2010 10:00 pm 
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Joined: Fri Mar 27, 2009 8:01 pm
Posts: 526
sounds similar to my case
viewtopic.php?f=2&t=1845

but I've used Whorls, so I'm not completely sure if it's the same ..


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