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Upkeep
http://thefarwilds.com/forum/viewtopic.php?f=2&t=100
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Author:  Kirtash [ Wed Jun 11, 2008 8:20 am ]
Post subject:  Upkeep

I had problems with Acmar's Disruptor. Neutral building Domains: 3, Flux cost: 4. Ukeep (1). No flux is drawn from flux wells.

The problem is that sometimes it survives a lot of turns without paying any upkeep. But suddenly, one turn , it is destroyed without asking if you want to pay its upkeep.

Author:  jed [ Wed Jun 11, 2008 2:24 pm ]
Post subject:  Re: Upkeep

Yeah it is a little broken. Basically it gets paid automatically. So if you end the turn with no flux it can't pay for it.
I'll change the way it works soon.

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