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Surged Hided Zombie http://thefarwilds.com/forum/viewtopic.php?f=2&t=1076 |
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Author: | Keyser [ Thu Aug 06, 2009 6:12 pm ] |
Post subject: | Surged Hided Zombie |
I had a zombie that my opponent (themist) cast horns to hide on. The Zombie became a 0/6. I cast demonic surge on the zombie with 6 flux. My assumption was that I needed 6 flux in order to do 5 damage, because: 1 (original attack) minus 2 (from horns to hide) + 6 (surge) = 5. However, after surging for 6, the zombie had 6 attack. Is this correct? Should the zombie have had 6 attack or 5 attack? |
Author: | Zurken [ Sat Aug 08, 2009 2:17 pm ] |
Post subject: | Re: Surged Hided Zombie |
It is correct. Attack of creature can't go under 0.. so 1/1 creature which were Horns to Hide casted on is now 0/5.. if then gets +1 attack from anything it's 1/5 |
Author: | cylone [ Sat Aug 08, 2009 3:21 pm ] |
Post subject: | Re: Surged Hided Zombie |
Yeah Zurken's got the gist of it. Its a programming quirk, an attack in the negative ie. -1 was healing the attacked entity. And cards are sequential, so... thats how it is. Only current health can go negative, other stats should never go into negative (its a bug if they do). |
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