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Two critters on one spot http://thefarwilds.com/forum/viewtopic.php?f=2&t=1117 |
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Author: | Froglegs [ Fri Aug 14, 2009 6:23 pm ] |
Post subject: | Two critters on one spot |
Attacked the enemy Stone Mauler with my own Mauler and did not specify a hex to attack from. The autopath put it in the same hex as my Hellcat...looks like he is riding the cat! Next turn I clicked that hex with both critters in it. Mauler's picture came up, but the hellcat's range grid was highlighted and the Hellcat moved. Mauler moved fine afterwards as well. On a side note, this would make an interesting enchantment: Saddle |
Author: | jed [ Fri Aug 14, 2009 8:05 pm ] |
Post subject: | Re: Two critters on one spot |
Where did the mauler start from? |
Author: | Froglegs [ Fri Aug 14, 2009 8:17 pm ] |
Post subject: | Re: Two critters on one spot |
Below and left of the cat. I distinctly remember the hex to the left of the cat highlighting as a potential attack hex and just clicked the enemy mauler to let it auto choose (which is exactly what I did with the cat as well the action prior). It ran right through that hex to the left of the cat and entered the cat's hex and attacked. |
Author: | doiron [ Fri Aug 14, 2009 9:32 pm ] |
Post subject: | Re: Two critters on one spot |
I noticed something like this happening the other day too, only it was a Wilds game. |
Author: | kash [ Fri Aug 14, 2009 9:54 pm ] |
Post subject: | Re: Two critters on one spot |
I wonder if this is related the the bug I posted that is causing buildings that cannot actually be attacked to register as attackable: viewtopic.php?f=2&t=1107&p=5314#p5314 |
Author: | jed [ Fri Aug 14, 2009 10:05 pm ] |
Post subject: | Re: Two critters on one spot |
ok this should be fixed. let me know if you see other weird issues. |
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