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Course of Destiny
http://thefarwilds.com/forum/viewtopic.php?f=2&t=2066
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Author:  Keyser [ Fri Jun 25, 2010 7:49 am ]
Post subject:  Course of Destiny

If you remove one half of the course, the other half is still bound to the hex where the first half was.


My opponent had a course on my roc and my bilgrims. I took the bilgrims with the roc, but it wouldnt let me move the roc anywhere.

Author:  Zurken [ Fri Jun 25, 2010 4:11 pm ]
Post subject:  Re: Course of Destiny

I think this is ok, because he was coursed to a creature on the very same hex.
What would happen if he, while you had the Bilgrin taken, coursed the Roc with another creature? Once Bilgrin would be given back, you'd make a triplet?

Author:  Atahualpa [ Fri Jun 25, 2010 4:14 pm ]
Post subject:  Re: Course of Destiny

Couldn't use the Course while Bilgrin's was taken...

Author:  Keyser [ Fri Jun 25, 2010 5:10 pm ]
Post subject:  Re: Course of Destiny

Zurken,
It wasn't coursed to a creature on the same Hex.. it was Coursed to a creature that was REMOVED FROM THE GAME.



But if you think that is OK, then try this one:
Two creatures Coursed together, Disenchant one of the Courses, and your other creature still can't move away from where the Disenchanted Course was.

Author:  Zblader [ Sat Jun 26, 2010 3:27 pm ]
Post subject:  Re: Course of Destiny

Somebody should go tell that magician that his card thingies are very very broken....

Author:  Atahualpa [ Sat Jun 26, 2010 3:35 pm ]
Post subject:  Re: Course of Destiny

Keyser wrote:
Zurken,
But if you think that is OK, then try this one:
Two creatures Coursed together, Disenchant one of the Courses, and your other creature still can't move away from where the Disenchanted Course was.


Actually... that was fixed... for a while, at least, now it's like that again.

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