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AI dumbness
http://thefarwilds.com/forum/viewtopic.php?f=2&t=682
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Author:  jargon [ Sun Feb 08, 2009 11:24 pm ]
Post subject:  AI dumbness

if you cast ulg turtle and put it's armor ability on, AI still seems to attack it a lot (which does nothing to it).

Author:  doiron [ Sun Feb 08, 2009 11:49 pm ]
Post subject:  Re: AI dumbness

they especially like crickets...

Author:  MistStlkr [ Mon Feb 09, 2009 6:41 am ]
Post subject:  Re: AI dumbness

A stone mason with a rune of shielding is fun to watch.. but my favourite AI DOH! is that it ALWAYS gives full attention to removing an animated boulder LOL

Author:  jargon [ Wed Feb 11, 2009 7:21 pm ]
Post subject:  Re: AI dumbness

I think the armor thing should be fixed. I don't think it would take much to tell the AI only to attack if their attack is greater than the armor attribute of the creature...

I'd like to have a challenge.
perhaps there can be AI difficulty settings.

Author:  Altren [ Wed Feb 11, 2009 10:52 pm ]
Post subject:  Re: AI dumbness

There's new AI under development right now. But I don't know when it will be ready. Current AI doesn't can't doo anything good in general. It's like 'act if you can' and 'cast if you can' and almost nothing more.

P.S. AI will never be able to be strong. At least with fair rules.

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