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 Post subject: Bugs and corrections to be fixed
 Post Posted: Mon Mar 30, 2009 12:23 pm 
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Joined: Mon Mar 02, 2009 11:00 am
Posts: 150
If you are using the action queue and you select something during the other person's turn but it becomes your turn before you do anything with it, it becomes unselected but it still looks like its selected.


In the how to play section of the main site:

Player status->Glory: here it says 10 glory to win

action queueing/commands: looks like action queues are supported in flash now

Glossary->Destroy/Dim/Enity/Round: says "Thing", probably means entity

Glossary->corpse/ruin: creatures/buildings also becomes a corpse/ruin on sacrifice (not sure about the ruin on sacrifice since i don't have the cards to test it)

Glossary->Damage Resistance(X)/Upkeep (X): These entries don't seem to be relevant anymore

Glossary->Aquatic: takes 2 damage on land, not destroyed

Glossary->Fear: entry says living, in game fear says non-construct

Glossary: Currently no entries for Armor(X), Desertstride, Lifespan(X) or Salvage


Last edited by angelatheist on Wed Apr 01, 2009 1:59 am, edited 1 time in total.

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 Post subject: Re: things that should be fixed eventually
 Post Posted: Wed Apr 01, 2009 1:53 am 
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Joined: Mon Mar 02, 2009 11:00 am
Posts: 150
More bugs:
1.If you are in the army tab and switch from a default army to a new army you can't save it.
Current workaround: if you already have an army built you can go to that one then the new army tab or you can do save as with a default army

Autopicker only picks the first card for you, after that you don't get any cards. (I found this out when i missed the first pack of a shark tank draft, still managed to win though)

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 Post subject: Re: Bugs and corrections to be fixed
 Post Posted: Wed Apr 01, 2009 1:26 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
ok thanks. draft bug is fixed.


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 Post subject: Re: Bugs and corrections to be fixed
 Post Posted: Tue Apr 21, 2009 8:13 am 
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Joined: Mon Mar 02, 2009 11:00 am
Posts: 150
Another round of bugs/corrections/suggestions

Bugs:
Currently I dont have a phantom Great Oak although it is in the sylvan starter deck, I have no idea why.

Cards that have a comma in their name do not work with card links or astridian bazaar, currently effected cards: Hadth, Drill Sergeant; Planar Intersection, Air; Planar Intersection, Fire; Rithig, Titan Pariah

Often when you hit save on an army it will say less than 40 cards, invalid army. I don't know why or what makes this happen.

Corrections:
How to Play->Autodraw: section hasn't been updated to to the new autodraw rules
(currently you autodraw a domain card necessary to cast whats in your hand)

How to Play->Glossary->Dim: says thing, probably means entity

How to Play->Glossary->Armor(X): also takes less damage from spells/enchantments

How to Play->Glossary->Fear(X): should be can't move not will move, also doesn't mention that they can't move closer if inside the radius

How to Play->Glossary->Hover: is not the same as goose tamer, should be movement cost for valid terrian is 1

How to Play->Glossary: no entries for Salvage, Lifespan(X) or Desertstride

Player Guide->Starter Armies: The link to Roots Arisen takes me to Defenders of Karkzor deck list and the link to Defenders of Karkzor takes me to the Sand & Sea deck list.

Suggestions:
In a 2 vs 2 team match spectators can only see what all 4 players can see, it would be much more interesting for spectators if it were things each team could see.

I would also like to be able to say "gg" in the game chat window after my opponent has lost.

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