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market "highest offers" http://thefarwilds.com/forum/viewtopic.php?f=2&t=909 |
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Author: | Faxos [ Fri May 01, 2009 7:53 pm ] |
Post subject: | market "highest offers" |
I'm not sure if this is a bug or a market dynamic I utterly don't understand. I look in the market for a card, I see "highest offer: 44" (placed by someone else, not me). I place an offer, say 100. I look again: "highest offer: 95". Puzzled, I raise my offer to 150. Now I read "highest offer: 142". Can anyone explain me what's going on? It's not my offer and it can't be someone else's. I always thought one could only see someone else offers (which makes sense, if you want to compare with yours). Thanks, Faxos |
Author: | angelatheist [ Fri May 01, 2009 8:37 pm ] |
Post subject: | Re: market "highest offers" |
the marketplace takes 5 or 10 percent out of all transactions so when you offer 100 other people will see 95 as the gold they would get for accepting. |
Author: | Faxos [ Fri May 01, 2009 8:40 pm ] |
Post subject: | Re: market "highest offers" |
angelatheist wrote: the marketplace takes 5 or 10 percent out of all transactions so when you offer 100 other people will see 95 as the gold they would get for accepting. Thanks. Apologise for bothering |
Author: | arsenicdrone [ Wed May 06, 2009 5:49 am ] |
Post subject: | Re: market "highest offers" |
angelatheist wrote: the marketplace takes 5 or 10 percent out of all transactions so when you offer 100 other people will see 95 as the gold they would get for accepting. So apparently this means that an offer for 1g really ends up as an offer for 0g. I guess this might not be a bug, but it seems bad regardless. It means that cards which have a fair value of 1g are worthless. Cards which are worth buying for 2g will only give the seller 1g. This appears to significantly penalize people who want to buy inexpensive cards - which will often be new people. Penalizing new players seems like a bad idea. |
Author: | Wicked [ Wed May 06, 2009 9:17 pm ] |
Post subject: | Re: market "highest offers" |
I too was surprised when some weeks ago I found out that the market had been appointed a fee. A feel that a fee is fair, but that the current fee system is unbalanced. Increasing the price of a 1g card to 2g is adding a fee of 100% of the card's value, while a 100g card has a fee equal to only 5 or 10%. This means that trading cheap cards through the market is currently "taxed" higher than trading high cost cards. arsenicdrone wrote: This appears to significantly penalize people who want to buy inexpensive cards - which will often be new people. Penalizing new players seems like a bad idea. I completely agree with Arsenicdrone. I don't have access to the financial data of the company, but my guess is that at this point in the lifetime of the company new players and new customers are needed in order for the company to grow/survive in the long run. I also realize that a fee is necessary to get gold back to the company, but perhaps a better trading fee system could be established? At this point I can only come up with one idea for a new fee system, and that is basing the fee on the total gold involved in all of the player's/user's trades. Imagine that users/players are "taxed" 1 gold each time the user/player has been involved in the transfer of 20gold on the market. It would require a bit more information storage, but it would provide what I believe is a more balanced fee system that both new and "old" players would find fair. That was all I had to say for now! ~ Wombat in combat killing evil dwarves (Wicked) ~ |
Author: | arsenicdrone [ Thu May 07, 2009 5:48 am ] |
Post subject: | Re: market "highest offers" |
Wicked wrote: I also realize that a fee is necessary to get gold back to the company, but perhaps a better trading fee system could be established? My first thought is that there simply doesn't need to be a fee on low-value transactions. Maybe any offer for 5g or less doesn't get any gold taken out of it. People will still buy the more valuable cards - they are valuable because they are good. I would think that would provide enough of a gold sink, and it's happening where it makes sense: people who are already committed to the game would buy the expensive cards. |
Author: | TurtlePower [ Sun Jun 21, 2009 8:32 am ] |
Post subject: | Re: market "highest offers" |
The most natural way to fix this problem with lower priced cards is to make the tax round down instead of up (unless that's the way it already is). |
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