Necropolis: building Cost: 7 flux Domain level: 2 Domain type: Dark Legion 5 HP, 2 Sight
Once per turn, spend 2 flux to spawn a corpse in adjacent unoccupied space.
Zycomancer
Post subject: Re: Dark Legion Building: Necropolis
Posted: Sat Nov 08, 2008 8:45 am
Joined: Sat Nov 01, 2008 4:05 am Posts: 137 Location: Cincinnati OH
I think this is a very good concept, its usefull yet indirect enough to avoid being overpowered inherantly, seeing as it is not a base nor does it provide domain, at two domain cost it should have a lower play cost, i think 5 flux.
Another option perhaps when it comes into play put a corpse into each adjacent space and perhaps have a single domain cost at 7 flux, as a one time effect it wouldnt be as endlessly usefull, but 6 corpses is a large chunk, although this is only usefull in tangent with other cards, I think the concept of this is 5 star for both flavor and play I would love to see something like this see print.
VeratilEladamri
Post subject: Re: Dark Legion Building: Necropolis
Posted: Sat Nov 08, 2008 9:19 am
Joined: Sat Nov 01, 2008 9:09 pm Posts: 104
Is this spawn a corpse or zombie? corpse is one thing, zombie is another.
Post subject: Re: Dark Legion Building: Necropolis
Posted: Sat Nov 08, 2008 5:49 pm
Joined: Fri Oct 31, 2008 7:24 pm Posts: 15
Generic corpse. Reanimating a Necropolis corpse will turn it into a zombie. At first I thought it might be a good idea to make it spawn the corpses of random creatures, but it would be tad OP if you happened to get a Barkskin Dragon corpse and had reanimate in your hand
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