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Bilgrin
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Author:  UBER [ Mon Mar 15, 2010 1:34 pm ]
Post subject:  Bilgrin

Bilgrin

MfXX 1

Creature Dwarf

1/2/2/2/1

Bilgrin dose not undim as normal

(5 flux) (Dim) Create a random bilgrin construct in a space adjacent to bilgrin

Author:  Zblader [ Mon Mar 15, 2010 7:51 pm ]
Post subject:  Re: Bilgrin

Err... a bit OP. I'm just think about what i could do with Bells of Dorn, Scorched Horizons, and Goblin Slave Market.... throw in a twisting intententions and this could become very OP indeed.

Author:  UBER [ Tue Mar 16, 2010 12:26 am ]
Post subject:  Re: Bilgrin

You would have to discard 2 cards to use bilgrin, 1 more to cast bell of dorn, and 1 more to use it.

So your looking at discarding 3-4 cards to get one creature.

Author:  Zblader [ Tue Mar 16, 2010 12:33 am ]
Post subject:  Re: Bilgrin

Alright, my bad. But wouldn't bells of dorn still net you a lot of prototypes (not to mention with an ord stone)?

Author:  UBER [ Tue Mar 16, 2010 4:24 am ]
Post subject:  Re: Bilgrin

Yeah, it would be a powerful combo once it was going but difficult to set up.

Once you did, have a few bilgrin creations though it would be unholy.

Author:  noob_mexican [ Wed Mar 17, 2010 2:20 am ]
Post subject:  Re: Bilgrin

umm
erg geyser?
also, wouldn't "random bligrin construct" = bilgrins first prototype at the moment?

Author:  UBER [ Wed Mar 17, 2010 6:41 pm ]
Post subject:  Re: Bilgrin

Yeah, I also assume if there was a first prototype there will eventually be a second. The cards ability cost is actually based off the first prototype.

Erg geyser is the probably the way to go.

Author:  Zblader [ Wed Mar 17, 2010 11:14 pm ]
Post subject:  Re: Bilgrin

Did somebody say second prototype? :D
viewtopic.php?f=3&t=1665

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