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Capture Field
http://thefarwilds.com/forum/viewtopic.php?f=3&t=1874
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Author:  Zblader [ Sat Apr 24, 2010 5:04 pm ]
Post subject:  Capture Field

Capture Field
0 Flux
0 UA
Enchant World
Lifespan(3)
All Entities have speed 0 and don't undim as normal. Neither player can disconnect on purpose.

Author:  Zurken [ Sun Apr 25, 2010 9:17 am ]
Post subject:  Re: Capture Field

LOL?

Author:  Ugly_Pug [ Sun Apr 25, 2010 1:43 pm ]
Post subject:  Re: Capture Field

How do you propose preventing disconnects?

Author:  Atahualpa [ Sun Apr 25, 2010 3:05 pm ]
Post subject:  Re: Capture Field

Yeah... can't prevent a person from disconnecting... so, what about "first player to disconnect loses?" This would make for some really slow tournaments. Make it, Jed!!!

Author:  Zblader [ Mon Apr 26, 2010 11:31 am ]
Post subject:  Re: Capture Field

Rofl, this exactly the reaction I wanted. :D :D :D

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