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Capture Field http://thefarwilds.com/forum/viewtopic.php?f=3&t=1874 |
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Author: | Zblader [ Sat Apr 24, 2010 5:04 pm ] |
Post subject: | Capture Field |
Capture Field 0 Flux 0 UA Enchant World Lifespan(3) All Entities have speed 0 and don't undim as normal. Neither player can disconnect on purpose. |
Author: | Zurken [ Sun Apr 25, 2010 9:17 am ] |
Post subject: | Re: Capture Field |
LOL? |
Author: | Ugly_Pug [ Sun Apr 25, 2010 1:43 pm ] |
Post subject: | Re: Capture Field |
How do you propose preventing disconnects? |
Author: | Atahualpa [ Sun Apr 25, 2010 3:05 pm ] |
Post subject: | Re: Capture Field |
Yeah... can't prevent a person from disconnecting... so, what about "first player to disconnect loses?" This would make for some really slow tournaments. Make it, Jed!!! |
Author: | Zblader [ Mon Apr 26, 2010 11:31 am ] |
Post subject: | Re: Capture Field |
Rofl, this exactly the reaction I wanted. |
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