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Rabidity http://thefarwilds.com/forum/viewtopic.php?f=3&t=327 |
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Author: | mindstheatre [ Mon Nov 24, 2008 3:11 pm ] |
Post subject: | Rabidity |
Cost: DD2 Enchant Creature Suggested Rarity: Common Enchanted creature gains attack +2 and Lifespan[2] |
Author: | RedFlag [ Tue Nov 25, 2008 6:57 pm ] |
Post subject: | Re: Rabidity |
mindstheatre wrote: Cost: DD2 Enchant Creature Suggested Rarity: Common Enchanted creature gains attack +2 and Lifespan[2] Enchant living creature. Make it a DS2 requirement Add: All creatures damaged by those enchanted with Rabidity become enchanted with Rabidity at the end of the round. |
Author: | Sunyaku [ Tue Dec 02, 2008 6:01 am ] |
Post subject: | Re: Rabidity |
Lol, when I read this I pictured a dude covering himself in gasoline, running into a crowd of enemies, and then lighting himself as he began to attack. |
Author: | MistStlkr [ Tue Dec 02, 2008 5:41 pm ] |
Post subject: | Re: Rabidity |
Did someone forget to give Sun his pills again last night? |
Author: | Sunyaku [ Wed Dec 03, 2008 1:55 am ] |
Post subject: | Re: Rabidity |
Flaming zombies are way deadlier than your garden variety zombies lol. |
Author: | mindstheatre [ Wed Dec 03, 2008 2:12 am ] |
Post subject: | Re: Rabidity |
Sunyaku wrote: Flaming zombies are way deadlier than your garden variety zombies True story. But at least they help you fix that mess of a wardrobe before they eat your brains. |
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