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Dynamite http://thefarwilds.com/forum/viewtopic.php?f=3&t=489 |
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Author: | Altren [ Sat Jan 03, 2009 4:53 pm ] |
Post subject: | Dynamite |
Cost: MMM3 Enchantment Suggested Rarity: Rare Enchantment Enchant Space adjacent to undimmed controlled creature. Dim that creature. Spawn with 3 fuse tokens. At end of round remove one fuse token. If Dynamite have 0 fuse tokens at end of round destroy all entities at space with Dynamite, space becomes flat desert. |
Author: | mindstheatre [ Sat Jan 03, 2009 6:53 pm ] |
Post subject: | Re: Dynamite |
Change it to "destroy all entities adjacent to" instead of "at"? I mean, you've got 3 turns to get the hell out. |
Author: | chiaone [ Sun Jan 04, 2009 12:56 pm ] |
Post subject: | Re: Dynamite |
That one sounds fun. I'm on board. |
Author: | MistStlkr [ Sun Jan 04, 2009 7:25 pm ] |
Post subject: | Re: Dynamite |
That begs for a prismatic deck.. throw in some entangles, a few teleports, wind mogis to nudge them along.. magnetite to tug them into range.. LOL... that would be funny as hell. |
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