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These should be familiar http://thefarwilds.com/forum/viewtopic.php?f=3&t=519 |
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Author: | mindstheatre [ Sat Jan 10, 2009 7:57 pm ] |
Post subject: | These should be familiar |
More to come! Train All Cost: XX4 Spell Dim all creatures you control. Every creature dimmed in this way gains a +1 attack and a +1 health token. Tryst Cost: S1 Spell Dim creature you control, and an adjacent enemy creature. Mist Stalker Cost: DD4 Creature Attack 2, Health 4, Move 3, Vision 3, Range 0 Swampstride (1): Mist Stalker cannot deal or taken damage this round. Yaku’s Sun Cost: EE2 Enchant World When Yaku’s Sun comes into play, destroy an enchantment on target creature. Target creature cannot be the target of spells or abilities. Psychomancer Cost: DDD6 Creature Attack 3, Health 1, Move 4, Vision 4, Range 2 Isolation [1] (3): Target creature becomes uncontrolled. As long as that creature remains uncontrolled, it attacks the closest entity each round. Versatile Elder Cost: XX6 Creature Attack 3, Health 3, Move 3, Vision 3, Range 3 Spawn in controlled space (0): Put a -1 token affecting either attack, health, move, vision, or range on Versatile Elder, as well as a +1 token affecting a different statistic. Baby Leech Cost: D2 Creature Attack 1, Health 1, Move 4, Vision 3, Range 0 Spawn in swamp Every time Baby Leech attacks a creature, it gains a +1 health token |
Author: | Sunyaku [ Sat Jan 10, 2009 10:46 pm ] |
Post subject: | Re: These should be familiar |
Omg this is awesome! I especially like the fact that you remembered I've been lobbying for a creature than can destroy enchantments for like... EVER! |
Author: | MistStlkr [ Sun Jan 11, 2009 4:09 am ] |
Post subject: | Re: These should be familiar |
LOL. Nice. Immortalizing what is either horrible draw luck and/or poor deck design [both..] with a creature who can't deal damage.. thanks |
Author: | mindstheatre [ Sun Jan 11, 2009 4:33 am ] |
Post subject: | Re: These should be familiar |
D’or Iron Cost: MM2 Enchant Creature Enchanted Creature has Armor [1] Ivan Cost: MMM6 Creature Attack 6, Health 10, Move 2, Vision 5, Range 0 Ivan can melee aloft creatures. Ivan counts as aloft for the purposes of spells, abilities, and melee attacks made by aloft creatures. Cute Sprout Cost: SS1 Creature Attack 1, Health 1, Move 3, Vision 3, Range 0 Creature Treent Foreststride, spawn in Forest (3): Create a Cute Sprout in adjacent space under your control Seedling Corpse Red Flag Cost: MM3 Enchant Building Enchanted building has Armor [X], where X is the number of enemy creatures in spaces you control |
Author: | Sunyaku [ Sun Jan 11, 2009 6:39 am ] |
Post subject: | Re: These should be familiar |
Oh, whoops. I read thru the list too quickly. I thought Yaku's Sun was a creature. Ah well, still happy to see more enchantment removal cards... |
Author: | doiron [ Wed Jan 14, 2009 3:50 pm ] |
Post subject: | Re: These should be familiar |
mindstheatre wrote: D’or Iron Cost: MM2 Enchant Creature Enchanted Creature has Armor [1] woo hoo I'm the only one who's actually a card now! |
Author: | Sunyaku [ Wed Jan 14, 2009 11:53 pm ] |
Post subject: | Re: These should be familiar |
Which means we'll have to think up something new for you... since I doubt Jed will change the name of an existing card. To expand on a related theme with this card, how about a global enchantment that says "figures you control cannot be the target of ranged attacks? You could make it just creatures, but depending on the cost/domain you want to assign to it, I could see people using it either way. |
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