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 Post subject: Scarab's Card Idears
 Post Posted: Fri Mar 20, 2009 8:09 pm 
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Joined: Tue Nov 25, 2008 2:31 am
Posts: 10
Ironclad Fortress
MX 7
Building
Armor (1)
0/8/0/2/0

Dozer Beetle
MXX 3
Creature
Armor (1)
Dim: Target adjacent space becomes ocean. Target other adjacent space becomes hills.
1/6/2/2/0

Vampire Bat
D 3
Creature
Aloft
Vampire Bat gets a +1 health token each time it damages a living creature.
1/1/3/3/0

Meteor
EEX 5
Spell
Target space takes 10 damage and becomes Ocean.

High Tide
EX 3
Spell
All spaces adjacent to Ocean spaces become Ocean.

Low Tide
EX 3
Spell
All Ocean spaces adjacent to a land space become Plains.

Mangrove Ent
SX 4
Swims
Swampstride
1/4/3/3/0

Caltrops
MX 3
Enchantment
Enchant 3 target land spaces
Enchanted land space has movement penalty +1
Any non-aloft, non-hover creature that moves across Caltrops takes 1 damage.

Thoughts?


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 Post subject: Re: Scarab's Card Idears
 Post Posted: Fri Apr 03, 2009 10:37 am 
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Joined: Wed Feb 04, 2009 5:28 pm
Posts: 150
Location: german
i like the cards with effects which changes the landscape
high /low tide
Dozer Beetle

and i think in TFW you can really make great things with the lanscape-map-feature

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sry for bad english

TFW borderlands trailer
http://www.youtube.com/watch?v=47Vh4ZxtkbE
TFW trailer
http://www.youtube.com/watch?v=kSTCNgoFBQ4


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