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LaughingScarab
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Post subject: Scarab's Card Idears Posted: Fri Mar 20, 2009 8:09 pm |
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Joined: Tue Nov 25, 2008 2:31 am Posts: 10
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Ironclad Fortress MX 7 Building Armor (1) 0/8/0/2/0
Dozer Beetle MXX 3 Creature Armor (1) Dim: Target adjacent space becomes ocean. Target other adjacent space becomes hills. 1/6/2/2/0
Vampire Bat D 3 Creature Aloft Vampire Bat gets a +1 health token each time it damages a living creature. 1/1/3/3/0
Meteor EEX 5 Spell Target space takes 10 damage and becomes Ocean.
High Tide EX 3 Spell All spaces adjacent to Ocean spaces become Ocean.
Low Tide EX 3 Spell All Ocean spaces adjacent to a land space become Plains.
Mangrove Ent SX 4 Swims Swampstride 1/4/3/3/0
Caltrops MX 3 Enchantment Enchant 3 target land spaces Enchanted land space has movement penalty +1 Any non-aloft, non-hover creature that moves across Caltrops takes 1 damage.
Thoughts?
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raptorus
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Post subject: Re: Scarab's Card Idears Posted: Fri Apr 03, 2009 10:37 am |
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Joined: Wed Feb 04, 2009 5:28 pm Posts: 150 Location: german
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i like the cards with effects which changes the landscape high /low tide Dozer Beetle
and i think in TFW you can really make great things with the lanscape-map-feature
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