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Zombie Hedgehog http://thefarwilds.com/forum/viewtopic.php?f=3&t=811 |
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Author: | Hithlum [ Mon Apr 06, 2009 12:08 pm ] |
Post subject: | Zombie Hedgehog |
XD 4 Zombie Hedgehog Creature Undead foreststride 0 3 3 3 3 After Zombie Hedgehog moves - all creatures his range take 1 damage. |
Author: | Sunyaku [ Tue Apr 07, 2009 1:47 am ] |
Post subject: | Re: Zombie Hedgehog |
3 range and only 3 speed would mean he's pretty likely to do damage to the base he spawns at... maybe change it to 4 speed, and does 2 damage to all adjacent creatures? Hmm... that seems a little powerful ... but I guess if he could only damage creatures it wouldn't be as bad. |
Author: | Hithlum [ Tue Apr 07, 2009 10:10 am ] |
Post subject: | Re: Zombie Hedgehog |
To creatures, not to figures. And 2 damage to adjacent creatures makes him look like a smaller version of Agent of Death. |
Author: | Sunyaku [ Wed Apr 08, 2009 11:15 pm ] |
Post subject: | Re: Zombie Hedgehog |
I still think it needs to be adjacent... how is your hedgehog on plains going to shoot in all directions THROUGH forested mountains and randomly ping me a couple tiles away for one damage? I think he'd run out of quills after the first volley. And on the Agent of Death note, the way you originally proposed is very similar to Fire Beetle. |
Author: | shadowhito [ Thu Apr 09, 2009 12:11 am ] |
Post subject: | Re: Zombie Hedgehog |
I see that as more of a dwarf thing sorta from a cannon or a hammerer |
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