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 Post subject: Nayen's ideas
 Post Posted: Thu May 21, 2009 1:33 am 
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Joined: Wed Feb 04, 2009 9:47 pm
Posts: 86
Some are new, some are old

Unstoppable Assassin (Odd)
Creature
DL 4
1 / 1 / 4 / 2 / 0
Battle ready
If an attack activates battle ready unstoppable assassin take no damage from that attack.

“Attack is the best Defence”


Adamantine Armoured Dwarf (Rare)
Creature Dwarft
M 3
1 / 1 / 3 / 3 / 0
Armour (1)


Apprentice of the far sun (Uncommon)
Creature
EE 3
2 / 1 / 3 / 3 / 5


Back home (Common)
Spell
MF 1
“Teleport target creature next to the nearest base of its domain with the same controller.”



Tree of life (Uncommon)
S,S 4
0 / 1 / 0 / 3 / 0
Tree of life gets +1hp for every living creature in play


Last edited by nayen on Tue Jun 02, 2009 1:03 am, edited 2 times in total.

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 Post subject: Re: Nayen's ideas
 Post Posted: Thu May 21, 2009 3:29 pm 
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Joined: Tue May 12, 2009 10:11 pm
Posts: 36
Location: Lost in Crossworld
Hey, I really like Tree of Life, but I think it's current ability is underpowered. Only 1 Health? If there was only one creature in play it's worthless. I guess it's okay in weenies, but maybe it gets a +1 Max Health Token everytime a Living Creature comes into play in sight of Tree of Life, and make it a base. That way it get's bigger every time you summon with it.

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 Post subject: Re: Nayen's ideas
 Post Posted: Mon Jun 01, 2009 3:19 pm 
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Joined: Tue May 12, 2009 10:11 pm
Posts: 36
Location: Lost in Crossworld
Oh. 3 Vision. Ivory Spire is better, if your at that point you might as well build spire instead. This card gets weaker for every creature that dies. Maybe if it was "whenever a living creature comes into play". Then it would be awesome. Might limit it to creatures you control, or in sight.

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