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 Post subject: cutman's list of top ten high (over?)powered cards
 Post Posted: Tue Mar 16, 2010 1:49 am 
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These are some of the high power cards that I see played.... the game changers and game winners for ECs and intense SIM games...
Overpowered???? You decide...

SYLVAN
thistle falcon - for 2 flux, a 1/1 flyer with high vision. Personally, I think all aloft cards are overpowered, but thats just my opinion. This card is cheap, moves fast, is hard to kill, and can take down most outpost buildings. Seems like a staple in any sylvan deck.

lycanthropy - you can see my rant in the bug reports if curious. 1 flux to counter any damage spell or any negative enchantment. Nuff said.

MOUNTAIN FOLK
ord stone - for 2 flux, get 1 flux extra flux for the rest of the game. the magic the gathering mox equivalent.

DARK LEGION
possession - the key to the mono DL deck. only lasts 1 turn, you say??? For DL, there are about 10 cards that work off this. pretty sure 1 turn is enough.

claimed with blood - the highest price offered for a card in the market. with good reason. (here's one reason: possession)

ELEMENTAL
mud mogi - getting rid of vision kills in this game. blind the opponent and they cant hit you.
when this creature strikes first, I am hard pressed to think of creatures that can counter hit successfully. especially not against the 3 life of this creature. especially not for the 2 flux cost (or even 3 or 4 or 5 flux).

meld - creature dying???? just double the power.

marauding puddle - for 2 flux, can do 3 damage. most powerful creature in the game for the flux cost, in my opinion.

CELESTIUM IMPERIUM
anti-magic shell - once this card is on a puppy, pretty tough to stop. takes 3 spells or enchantments to get rid of, which by the time they are played, the game is usually over.

COLORLESS
astridium diplomat - this will help any deck. period.

comments welcome.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Tue Mar 16, 2010 4:22 am 
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Posts: 150
I agree with most of the cards there, but i disagree on some cards.

While claimed with blood is good, it does take 3 domain, 4 flux and a body to use properly and a single disenchant or negate can easily screw things up. And while possession is also strong i think crypt doctor is one of the reasons it is so strong with a standard size for its cost and an amazing ability. I think Dark Legion simply has many cards that are strong and work well together which makes for powerful decks.

meld, I dont think is actually that good, its pretty cheap in the market and ive never seen it used in a game. Plus the creature you make bigger will probably just get hit by a lysis anyway

anti-magic shell essentially makes the figure invulnerable to spells and enchants which is good, but not everyone uses enchants that it is good against, and once you play one,those spells/enchants can be used on other figures. While I do think it is strong it is somewhat situational.

I'd like to mention astridian forum and hadark's fort are some of the strongest buildings in the game at the moment (not counting ord stone).

Most of these cards I don't think are particularly overpowered, just strong

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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Tue Mar 16, 2010 12:45 pm 
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Joined: Mon Mar 23, 2009 10:20 am
Posts: 235
I agree with ord stone, posession and maruding pudle. The rest I just think is strong.

Cards I would put on this list is:

Altar of Ix
Posession
Ord stone
Hadark's fort
Earthquake
Soul plague
Orb of mind controll
Mind transplant


Overclock
Gilded organ

The last two cards are good against dl, so will only be on this list is dl gets nerfed. For now i think it is good that it exist some counters to dl. But i still dont like these cards. If you disagree you must play my gilded organ overclock deck. It can be beaten, but usually wont, and it isnt very fun.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Wed Mar 17, 2010 2:22 am 
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Posts: 188
thistle falcon is a staple sylvan card, but its not op. I dont see how 3 speed="moves fast. However, hadarcks fort is too cheap, and gilded+overclock is just a really boring game...
Meld is not op, but if you haven't seen it played, play altren. And meld+spell shell is sick.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Wed Mar 17, 2010 2:45 am 
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Joined: Fri Jul 03, 2009 9:50 pm
Posts: 132
Thistle Falcon... This is an excellent early game card, but I don't see how you can call a 1/1 creature with no special abilities overpowered. It is not hard to kill. ANY counterattack will kill it. The exception to this is when it is used only as eyes and not to deal damage. The lack of ranged creatures in most domains can make it difficult to deal with in that case.
Lycanthropy... Not convinced this is OP, but I'm leaning that way.
Ord Stone... This is no longer overpowered. As many people have stated, it takes 3 turns to break even and is very easy to kill with just 2 life. It is powerful against early game strategies which seek to build domain before exploring the board, but that seems more a problem with game strategy than a problem with the card.
Possession and Claimed... At 2DL X domain requirements, I don't think these are OP, just very strong. Also, most domains have means of dealing with enchantments.
Mud Mogi... This card is slightly OP. I think this card should be changed to give negative vision tokens that are removed over time. After all, if I get mud in my face I wipe it off. Why can't TFW creatures?
Meld... In the right deck, this card is very, very strong. But it is useful mostly in mono ELE decks and those are pretty hard to play right. Altren is about the only player that uses this card well, IMO.
Puddle... Very strong, but it does not seem OP to me. Maybe it is just my style of play means I can usually kill it.
Anti-Magic Shell... Actually, I haven't seen this card played enough to have an opinion about it.
Diplomat... Unaligned cards are available to any deck. To me, this raises the bar quite a bit and, sorry, Diplomat does not meet the OP criteria.
Used together, Overclock and Gilded are pretty much unbeatable. Problem is, you need both and you also already need to be in the lead to use them. I don’t think of them as a game changer so much as a game finish-offer.
Earthquake and Soul Plague are not OP to me. The casting cost is so high, they are too situational, and they hurt both players.
Altar… I can see the argument, but I’m not sure if I agree. Maybe it’s because I play DL a lot.
Hadark’s Fort… It’s pretty powerful for 2D, 4 flux. Again, I can see the argument, but I’m not sure if I agree. If it is changed, I vote to change the vision to 1 and leave everything else the same.
Orb of Mind Control… Yeah, it’s OP, especially when used with Draknor’s and/or Awaken.
Mind Transplant… I haven’t had this played against me enough to hate it, but it is pretty powerful. If it is changed, I would recommend putting limits on the flux and/or domain cost differential between the creatures. Maybe the flux cost of the 2 creatures must be within 2 of each other. No swapping Goblin Soldiers for Barkskin Dragons.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Thu Mar 18, 2010 5:46 am 
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Falcon wouldnt be nearly as usefull at 3 flux, you would probably have to nerf every aloft card in the game.

I feel aloft gives certain domains advantages when they lack advantages in others. This is why I think carrion feeder should be nerfed. Dl already has take no damage, instant creature removal, and a ton of other good abilities. Anyways heres my list so far

Unaligned

Orb of Mind Control

Sylvan

I cant see lycanthropy getting nerfed because it has a good combo. But I like sylvan and am biased. Although I strongly believe by todays standard it is NOT op.

Celestial Imperium-

Anti-magic shell dose have its uses, such as with meld. I think by todays standard its not OP.

Trade Routes

Mountain Folk-

Guilded Organ

Dark Legion-

Alter of Ix

Nightmares- Not by todays standards if Ix was nerfed but still very very strong

Netherplasma

Possesion

Nefarious Research -Gives card advantage too cheaply, I dont think DL should have both card draw and feeder.

Carrion Feeder

Hords of Chaos-

let me get back to you on these lol

Elemental-

Marauding Puddle- this is towards the top of my OP list

------------------------------------------------------------

I have created a thread of cards I think are underpowered here. I think the many cards that need buffing are part of the problem. viewtopic.php?f=4&t=1746


Last edited by UBER on Thu Mar 18, 2010 11:14 pm, edited 1 time in total.

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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Thu Mar 18, 2010 11:02 pm 
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Joined: Thu Jun 11, 2009 5:38 am
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Notes on cards I have enough experience to completely comment on


Mind transplant- This card is by no means overpowered. It actually can be difficult to play.

Hadarcks Fort- My biggest reason for think its OP(but jsut barely) is that you can take a turn 3 well with it. However I absolutely would not nerf it until some DL cards get nerfed.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Fri Mar 19, 2010 12:29 am 
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Joined: Sat Nov 01, 2008 2:51 am
Posts: 584
Location: Madison, WI
Having lurked around this place far too long, I have to admit I'm entertained by the fact that Thistle Falcon was identified as an overpowered card. Once upon a time it REALLY was overpowered, it had 1 more hp and 1 more movement. :-P

Now I think it's just good.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Fri Mar 19, 2010 10:54 am 
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Joined: Mon Mar 23, 2009 10:20 am
Posts: 235
UBER wrote:

Hadarcks Fort- My biggest reason for think its OP(but jsut barely) is that you can take a turn 3 well with it. However I absolutely would not nerf it until some DL cards get nerfed.



This is the way i feel about most cards that I find OP. They needs to get nerfed, but not before the Dl cards has been taken cared off. Exeption are the non dl cards that are used with the dl domain like orb of mind controll.


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 Post subject: Re: cutman's list of top ten high (over?)powered cards
 Post Posted: Sat Mar 20, 2010 1:35 am 
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Exactly, however much I hate DL because the gross waste of my time when I play against it, (because the DL cards always have some sort of ability they like making their opponent wait for well they use) there is nothing wrong with a certain strategy being strongest. Its bound to happen. Thats 100% true. You can not logically nerf another strategy until you nerf some of the strongest strategy first though.

If you make fort 5 flux its not going to be as strong as foul obelisk. So if you nerf fort with raising its flux cost your going to have to nerf foul obelisk.

I feel a one life reduction in fort is fine.


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