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abrixian sparker
http://thefarwilds.com/forum/viewtopic.php?f=4&t=316
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Author:  Zycomancer [ Mon Nov 24, 2008 2:01 am ]
Post subject:  abrixian sparker

His ability needs to be limited to within his line of sight, or his cost needs to be uped. Its a little ridiculous of an ability so easily, while he can hide out on the other side of the board.

Author:  BabyLeech [ Mon Nov 24, 2008 3:22 am ]
Post subject:  Re: abrixian sparker

Abrixian Sparker - EE4 | Rare
Creature Salamander
: Undim other figure.
Atk 1 | HP 2 | Speed 3 | Vision 3 | Range 0


Hmm... With 2 domains I kind of agree though his cost is high and HP low.
I would suggest to change his Vision to 4 then, but I'm not sure about that. Depends on possible combos and power of other Elementals.

Author:  VeratilEladamri [ Mon Nov 24, 2008 5:39 am ]
Post subject:  Re: abrixian sparker

BabyLeech, your comment there totally opposites Zycomancer's. Just thought I'd point that out. :lol:

Author:  BabyLeech [ Mon Nov 24, 2008 6:38 am ]
Post subject:  Re: abrixian sparker

Not really ;)

I agreed that his ability should work in his sight but if it would work like this, +1 vision should be considered as an option.

It's the same with this MF dude, I think :x I don't remember the name but it was a small dorf with funny merlin-like hat.

Author:  Zycomancer [ Mon Nov 24, 2008 6:56 am ]
Post subject:  Re: abrixian sparker

My opinon of his ability being lessened increases the more i deal with elementals, its only a matter of time before something nuts happens with them, you can see it coming, and i've seen some decks that have gotten insane out the gate with them, this guy, mogi nest, and planar intersection fire all seem hot spot cards to me.

Author:  ivandubina [ Mon Nov 24, 2008 8:04 am ]
Post subject:  Re: abrixian sparker

Yeah, surely, sparker is potent card. But there's some counter arguments:
a) It's basically very weak creature by himself, worse than 2 flux 1 domain counterparts. Thus he can be killed easily.
b) He needs some at least decent (like 2 attack, 4 hp, 3 speed) creature to be effective.
c) He was rare (well, now it's uncommon, but anyway) so you won't see lot's of them in draft/sealed/league. And it seems that sparker is far from staple card for elemental constr. deck.

So, IMHO, that card is pretty balanced as it is.

Author:  BabyLeech [ Mon Nov 24, 2008 12:22 pm ]
Post subject:  Re: abrixian sparker

Hmm... it gives you possibility of undiming your creature no matter how strong it is. It can undim building as well.

Gives combo of two hits in one turn with strong card.
Gives combo breaking opp's tactical calculations as thanks to him a creature can move to opp figure (dimed), undimed and then attack.

It's very powerful, it takes only one slot (there is a spell or enchantment doing the same, right? Anyone recalls what it is and how much does it cost?) and you can keep doing it all over again.
Having 3 of them on the board you would be able to do 4 hits with you (for instance) 6 atk creature.

Card is potentially very strong and I agree with Zyco that if Elementals are that strong this one (until they will be toned down) is potentially a beast.

Letting him using his ability in range of sight definitely sounds better although I would still opt for giving him +1 vision then (from 3 to 4).

Author:  Zycomancer [ Tue Nov 25, 2008 3:58 pm ]
Post subject:  Re: abrixian sparker

I could see a boost in vision a posability, the problem surly is not his HP its the fact you can hide him in a corner where your opponute can't ever reach him, while something like a flame ent destroys 2 buildings a turn.

I got pounded by elementals and all i got was these smoldering ruins. :P

Author:  Tryste [ Wed Nov 26, 2008 3:15 pm ]
Post subject:  Re: abrixian sparker

I'm surprised no one has used the words "Erg Geyser" in this thread yet.

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