Author |
Message |
RedFlag
|
Post subject: White Stagg Posted: Mon Dec 15, 2008 5:52 pm |
|
Joined: Fri Oct 31, 2008 4:21 pm Posts: 265 Location: California
|
I think White Stagg should nullify ANY adjacent enchantment or enchantment effect rather than just land enchantments.
|
|
|
|
|
MistStlkr
|
Post subject: Re: White Stagg Posted: Mon Dec 15, 2008 5:54 pm |
|
Joined: Tue Nov 04, 2008 12:05 am Posts: 385 Location: South of Sanity
|
This one we can agree on
|
|
|
|
|
Sunyaku
|
Post subject: Re: White Stagg Posted: Tue Dec 16, 2008 12:30 am |
|
Joined: Sat Nov 01, 2008 2:51 am Posts: 584 Location: Madison, WI
|
Third'd! id ed ed...
|
|
|
|
|
zultor
|
Post subject: Re: White Stagg Posted: Tue Dec 16, 2008 7:30 pm |
|
Joined: Wed Nov 19, 2008 8:19 am Posts: 31
|
I agree. He would get a lot more play if this change were adopted. It also would give all factions more ways to deal with enhancements which is sorely needed.
|
|
|
|
|
|