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Woodland Spies
http://thefarwilds.com/forum/viewtopic.php?f=4&t=463
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Author:  RedFlag [ Tue Dec 23, 2008 11:17 pm ]
Post subject:  Woodland Spies

So it turns out that you can't cast Woodland Spies in portions of the map you haven't seen yet (only in grayed-out areas).

I think that this was unnecessary, and defeats the whole concept of "spies". . .

Author:  VeratilEladamri [ Wed Dec 24, 2008 5:37 am ]
Post subject:  Re: Woodland Spies

It used to be able to be cast in any space, something might have been changed. I've cast it first turn on enemy side before.

Author:  RedFlag [ Wed Dec 24, 2008 7:13 am ]
Post subject:  Re: Woodland Spies

VeratilEladamri wrote:
It used to be able to be cast in any space, something might have been changed. I've cast it first turn on enemy side before.


Tried it a couple games ago, couldn't cast it on spaces that I hadn't already seen before.

Author:  mindstheatre [ Wed Dec 24, 2008 3:22 pm ]
Post subject:  Re: Woodland Spies

I've definitely been able to cast in unseen spaces. That must be new. Sad, because it rocked with a treent deck.

Author:  MistStlkr [ Wed Dec 24, 2008 5:15 pm ]
Post subject:  Re: Woodland Spies

I've never used it, but I looked at the card text on the CardList. Perhaps it was changed to only work on forests? Wold make sense given the card title... Could it be that the randome tile that Minds picked was a wooded hex and Red happened to pick one[s] that w[as/ere]n't?

Author:  jed [ Thu Dec 25, 2008 2:00 am ]
Post subject:  Re: Woodland Spies

yeah it was a bug. You can cast it in unrevealed spaces again now.

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