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Training
http://thefarwilds.com/forum/viewtopic.php?f=4&t=478
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Author:  grug [ Tue Dec 30, 2008 10:35 pm ]
Post subject:  Training

I'm thinking it too strong at start of the game. IMHO it must second domain or maybe reduce adding HP

Author:  doiron [ Wed Dec 31, 2008 3:57 pm ]
Post subject:  Re: Training

It's a good card sure, but it's MF's *only* buff card. A well-played bear strength or demonic surge can do just as much or more damage, for example. Not to mention, it's easily counter-able and usually doesn't last more than a few rounds. I would agree, however, that 4 hp boost is a bit much for the flux/domain.. 3 is more reasonable.

Author:  Tryste [ Tue Jan 06, 2009 3:08 am ]
Post subject:  Re: Training

Difference being that Training is permanent. It would only be equivalent if it added +1 attack for a round and healed for four.

Two flux for a 1/4 creature on the board. As stated in a different thread it seems like hp is undervalued across the board. Giving +1/+2 would be more appropriate since getting to two domain for MF is rather simple.

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