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 Post subject: Driftwood Golem
 Post Posted: Wed Feb 04, 2009 4:19 am 
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Joined: Tue Nov 04, 2008 12:05 am
Posts: 385
Location: South of Sanity
Not particularly a bug, but something that may want to be considered. Driftwood Golem with Rune of Shielding does not take damage from staying on land. Perhaps it should work like water damage and circumvent armour??


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 Post subject: Re: Driftwood Golem
 Post Posted: Wed Feb 04, 2009 1:01 pm 
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Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Well, may be it would be better change it to "loses 1 Health".


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 Post subject: Re: Driftwood Golem
 Post Posted: Thu Feb 05, 2009 8:07 am 
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Joined: Sat Nov 01, 2008 2:51 am
Posts: 584
Location: Madison, WI
It would be. I think there are a few cards that could use the "lose 1 health" change.

*cough* *black plague* *cough* *cough*


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 Post subject: Re: Driftwood Golem
 Post Posted: Thu Feb 05, 2009 4:37 pm 
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Joined: Tue Nov 04, 2008 12:05 am
Posts: 385
Location: South of Sanity
No wonder Sun hasn't been around lately.. poor guy's got the plague...


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 Post subject: Re: Driftwood Golem
 Post Posted: Fri Feb 06, 2009 4:58 am 
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Joined: Sat Nov 01, 2008 2:51 am
Posts: 584
Location: Madison, WI
Oh no, I've been around... I just haven't been playing. Sometimes I log in as a guest so I can look at the cards and actually get some work done. :-)


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