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Buildings and Vision
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Author:  RedFlag [ Thu Feb 05, 2009 11:37 pm ]
Post subject:  Buildings and Vision

So I've been thinking- It doesn't always make sense to have a building and to not be able to see creatures moving around it, Storm Factory after the revisions being one example.

Possible solution: Give certain buildings a range, and reveal tiles within that range. That way they don't grant control, but their abilities aren't limited by what they can see.

Just a thought.

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