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Zeppelin Raiders http://thefarwilds.com/forum/viewtopic.php?f=4&t=701 |
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Author: | RedFlag [ Tue Feb 10, 2009 10:20 pm ] |
Post subject: | Zeppelin Raiders |
Given that you can taken no actions while Zeppelin Raiders is in play without losing it, I suggest giving it "battle ready" |
Author: | Sunyaku [ Wed Feb 11, 2009 5:42 am ] |
Post subject: | Re: Zeppelin Raiders |
*shrugs* I don't know if there's anything worth tweaking to make it more playable in the constructed format, but I use it all the time in limited format. I'm not convinced it needs a serious adjustment. |
Author: | RedFlag [ Wed Feb 11, 2009 6:10 pm ] |
Post subject: | Re: Zeppelin Raiders |
Sunyaku wrote: *shrugs* I don't know if there's anything worth tweaking to make it more playable in the constructed format, but I use it all the time in limited format. I'm not convinced it needs a serious adjustment. It's not really a serious adjustment. It lives at most 5 rounds, and less if you have to move other creatures. |
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