digger wrote:
NP and trade routes are both completely broken.
Trade routes is a domain card, therefor auto draw and you can build a broken deck entirely around it. But it also has two cards that nerf it completely, making this a dangerous strategy. An overpowered strategy that is also dangerous is OK by me.
NP is not autodrawn. But it combos so well with so many often-used cards that getting a lucky draw with them will unravel a game.
Easy fix : make them unsacrificeable.
Actually, I think the point of NP is that they're supposed to be sacrificible(sort of like a Swiss Knife: it's meant to do a lot). Also, to be honest, none of the NP combos are as dangerous as the Altar of Ix/NP combo when Altar had no limit. Try beating that.
CI's strategy can crash if the first domain's not used properly or your trade routes fail you for some reason, so yeah, IMHO, it's balanced.