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Deck: Fly Octo Fly
http://thefarwilds.com/forum/viewtopic.php?f=5&t=992
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Author:  jed [ Thu Jun 25, 2009 11:27 pm ]
Post subject:  Deck: Fly Octo Fly

Flying Octopus and ley displaced the nothing both are pretty brutal. I'm sure it could be made better...
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Buildings: (6x)
2x Chambered Reef
2x Magma Chamber
1x Vapor Mahal
1x Altar of Ix

Creatures: (18x)
1x Ulg Turtle
1x Flame Ent
2x Water Weird
1x Ghost Ship
1x Astridian Diplomat
1x Lightning Elemental
3x Undead Octopus
2x Sleet Mogi
2x Wind Mogi
2x Tangler
2x Lawn Gargoyle

Enchants: (9x)
3x The Nothing
1x Wandering Whorl
3x Buoyancy
2x Foul Termite Swarm

Spells: (7x)
3x Ley Displacement
1x Call from the Pit
2x Cloudburst
1x Micro Tectonics

Total: 40

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{deck,F63e7jICy+mQ3gN//ro0AsXCmQsDMUKvywFHV1ICAdMFPBQB6oLF2gI7h+hqAXCuSW4Bz2brCQGXA/uXA8TTVsUBPQ1jnQFQ6GByAlUeMQUDn3GP+QIAxAy3Ak1dznICwHrXyQI4UktcAUBwSjgBf+wjtQI=,fly octo}

Author:  Zurken [ Fri Jun 26, 2009 7:50 am ]
Post subject:  Re: Deck: Fly Octo Fly

I really like the idea of this deck, even though it is easy to beat (did once, seen few more times) .. it could go with some changes, definitely.
As you play there Chambered Reef I miss there Flash Floods. Also once you play Ley Displacement it should be worthy to consider adding more Place Enchantments, I think. F.e. Claimed with Blood would go with this one very well.. I see the problem it needs 2 red domains, which would need other changes in this deck..
Something to get easily on 2nd flux would be handy as well (I cannot see the way now without putting in buildings site) - Thunderheard reach sounds good?
Just ideas which crossed my mind, I can't say if they are correct or not, need someone else to do so.. :)

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