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emancipate
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Post subject: Banning/modding some cards for The Wilds Posted: Thu Aug 20, 2009 6:57 pm |
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Joined: Fri May 01, 2009 9:17 pm Posts: 119 Location: behind you eating your cookies...
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I know some cards are banned from use in the wilds, "tales of yor" etc. I think this should be expanded to Icy encasement and entangles since when your avatar is trapped and all it sees is the 13x13 you could only hope something/someone would kill you since your trapped there until the game resets, or at least modified so the opponent could only kill your avatar and not trap it? Tortured ghost is also too powerful in the wilds since you could only kill it by getting rid of its corps, sure you could entangle/encase the thing but only after it has caused so much damage in its wake.
~ cheers
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UBER
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Post subject: Re: Banning/modding some cards for The Wilds Posted: Sat Aug 29, 2009 12:34 am |
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Joined: Thu Jun 11, 2009 5:38 am Posts: 315
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HAHA thats funny.. But I agree, there probably will need to be a strict look at banning.
Im not opposed to the idea of going so far as outright limiting the game to 10 or 20 cards per domain.
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kash
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Post subject: Re: Banning/modding some cards for The Wilds Posted: Sat Aug 29, 2009 4:42 am |
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Joined: Thu May 28, 2009 12:08 am Posts: 173
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It does kind of suck when your random assortment has a lot of cards like skulduggery, which, as far as I know, can't even be played.
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