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http://thefarwilds.com/forum/viewtopic.php?f=9&t=1347
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Author:  jed [ Sun Oct 18, 2009 11:22 pm ]
Post subject:  Changes

Knight of Celador: 2SSX
Hunting Grounds: changed
Aurora Borealis: removed
Cathedral of Xosa: 4IIX
Nightmares: 3DXX
Pastor of Wrens: vision 0
Osin Faith Healer: 3I

You are given Domain Buildings if you have none left in your deck.

Author:  DarkJello [ Mon Oct 19, 2009 2:41 am ]
Post subject:  Re: Changes

Quote by jed, "You are given Domain Buildings if you have none left in your deck."

Wow! :shock: I relax for 2 days and return to this change. Is there a limit on how many times this new rule will kick-in during a game? It is great to see that things continue to evolve. Darwin would be proud! What prompted this change?

Ciao,

DarkJello

EDIT: I see the other thread now, so I will just read the discussion there. :oops:

Author:  Keyser [ Mon Oct 19, 2009 2:39 pm ]
Post subject:  Re: Changes

jed wrote:
Knight of Celador: 2SSX
Hunting Grounds: changed
Aurora Borealis: removed
Cathedral of Xosa: 4IIX
Nightmares: 3DXX
Pastor of Wrens: vision 0
Osin Faith Healer: 3I

You are given Domain Buildings if you have none left in your deck.


Does this mean nightmares is 3 domain and the corpse is removed? (it got two nerfs?)

Author:  PredatORC [ Mon Oct 19, 2009 9:47 pm ]
Post subject:  Re: Changes

I would vote for these changes:

Knight of Celador: 2SSX OK
Hunting Grounds: please make 3 or 4 mastodons the max
Aurora Borealis: removed OK
Cathedral of Xosa: 4IIX OK
Nightmares: 3DXX Let it be 1DXX as it was
Pastor of Wrens: vision 0 I'm affraid it won't be worth to play with 0 vision start
Osin Faith Healer: 3I OK

give back the 1 attack to the Goblin Bomb Squad. :)
Knight of Rogh: increase vision

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