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Changes 6
http://thefarwilds.com/forum/viewtopic.php?f=9&t=1404
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Author:  jed [ Sun Nov 01, 2009 4:03 pm ]
Post subject:  Changes 6

Shield Generator: only gives Armor 1
Cathedral of Xosa: 5TTX, only 5 hp, glory is gained at start of round
Dagkarnoken Fortress: 7MMX 9 hp
char: -1 Speed
Mana Dome: only protects 2 spaces around
Added: Encircling Sea
Pandemonium dropped till I can think of a different ability for it.

Author:  Zurken [ Sun Nov 01, 2009 8:42 pm ]
Post subject:  Re: Changes 6

single question:
why was Pandemonium dropped? Don't think it was too strong..
and was soo fun combined with Awaken the Stones!

Author:  DarkJello [ Sun Nov 01, 2009 11:15 pm ]
Post subject:  Re: Changes 6

Dos Centavos:

No comment on the specific changes. I do think it is good/great that the new expansion has been tested quite thoroughly. While I am a tad surprised the closed beta did not reveal many of these imbalances, the product is being delayed for the right reasons. Kudos to the dangerous duo!*! :) Keep up the good work.

Chillaxin,

DarkJello 8-)

Author:  PredatORC [ Mon Nov 02, 2009 7:55 am ]
Post subject:  Re: Changes 6

Removing Pandemonium was a strategy-wise decision. I'm happy with it.

Author:  jed [ Mon Nov 02, 2009 1:35 pm ]
Post subject:  Re: Changes 6

Pandemonium really only helps building only decks. Which we are trying to weaken since people hate playing against them.

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