We made some balancing changes. Here is a list:
-Default Map size increased (To reduce the ease of rushing)
-Cost of increasing domain increased. Base buildings are now 7
In general cost of buildings went up to reduce (Should make buildings less dominant)
-Wind Mogi: Doesn't damage guys anymore
-Icy Encasement: now 3EE
-Tales of Yore: now gives 2 glory
-Glimpse of Greatness now 3x
-Barkskin Dragon nerfed
-Bilgrin's First Prototype faster
-Desolation Totem: require deep uncontrolled
-Allow 5 base buildings per deck
Some of these changes wont be in effect till monday.
There are several other cards that might be too strong still but we think we should wait for more constructed play to happen before changing them. I posted a constructed tournament schedule in another thread (
viewtopic.php?f=1&t=279), what armies rise to the top of that thing will be a good indication of which cards are over powered.
We also need to do some more balancing of the rarity levels. There will be a lot more limited testing this week with the goal of adjusting rarity next weekend.
Let me know what you guys think.