I had two Course of Destinies played on my opponent's creatures. He says his creature showed 3 hexes he could move to, including attacking one of my buildings (melee). Some of these hexes were valid moves based off the positioning of the Courses, others weren't. When he'd try to move to an invalid hex, his creature would dim but it wouldn't move (or do damage). The game log would say he moved (or attacked).
_________________ Looking for: Crumbling Alone (2) Also looking for: Revenant Bishop, Osin Faith Healer, Pilgrim's Cairn, Avenging Angel (2)
Zblader
Post subject: Re: Course of Destiny
Posted: Sun May 30, 2010 2:01 pm
Joined: Thu Nov 26, 2009 4:10 am Posts: 829
This actually happens with the ai a lot. It tries to go somewhere it can't, and it's creature just dims.
Atahualpa
Post subject: Re: Course of Destiny
Posted: Sun May 30, 2010 2:11 pm
Joined: Mon Mar 29, 2010 2:37 am Posts: 359
It was jargon... I'll pretend I didn't interpret that as you call him the AI
_________________ Looking for: Crumbling Alone (2) Also looking for: Revenant Bishop, Osin Faith Healer, Pilgrim's Cairn, Avenging Angel (2)
Zblader
Post subject: Re: Course of Destiny
Posted: Sun May 30, 2010 4:21 pm
Joined: Thu Nov 26, 2009 4:10 am Posts: 829
Atahualpa wrote:
:o
It was jargon... I'll pretend I didn't interpret that as you call him the AI
No no no, I mean the ai sometimes has creatures that apparently "move" (they have movement), but they don't even go anywhere, enchant or not T_T .
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