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 Post subject: map design blunders
 Post Posted: Wed Sep 01, 2010 3:12 am 
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Joined: Tue Aug 10, 2010 4:44 am
Posts: 16
I've made a custom 17x17 map. But I'm kinda new and noticed there are some broken combos to be done with landscapes.

I would like to know what to avoid making. Like in detail.

Also the flux wells will be in different locations than normal. This will also help me place them.

Edit: one more thing, I intend to make this a quest for 3 players vs 1 super ai with game breaking "special abilities." But it might just be a special 2v2 or royal rumble thing. It all depends on the combos


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