Quote:
You can build your first building anywhere on the map,
Will fix today.
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I never run out of cards, I was sitting there just discarding and passing turns.
That doesn't actually discard the card. It just puts it at the bottom of your deck.
Cards
> Arcane Adjustment -
> Ascent
> Fate Bind
Ok I'll check these out.
Quote:
Charm - spell - After enchanting a creature with Charm, if you target the creature and hold shift to see the enchantments on it, charm isn't shown.
Well charm isn't an enchantment. you can't disenchant and get the creature back.
Code:
Emerald Springs - Building - This card does exactly what it says, though I'm not sure it should. "At end of round heals 2 HP to any unit in range." So my enemy comes in and stands next to my springs and at end of round my springs heal them. This isn't so much a bug as just an observation, not sure if it was intended to work that way.
It does work this way by design. This card is on the list of ones that I'm still not sure about. I need to play it more to figure out if it is ever worth putting in your deck. It does make it super easy for the enemy to attack your base.
Thanks for finding these bugs...