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 Post subject: Last Balancing changes
 Post Posted: Mon Feb 16, 2009 6:17 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
So these are the last of the balancing changes the Seed set is now final. The only change will be Mass confusion and Benefits of a Clear Mind will both go to a new domain when the next set is released.

-Astridian diplomat: 5XX, and has salvage.
-Weather Vane: costs 5
-Bindweed only heals 4hp
-Fire Beetle 4DX and gained a Health
-Alpine Spirit gained a HP
-Dust Devil lost a HP
-Alabaster Pantheon can just toggle between two domains.
- Salvage works on Removed from game rather than just destroyed

These are all just changes to the domain level need to cast:
Spontaneous Combustion: 5EEX
Blind Assassin 3DDX
Journeyman Necromancer 5DDX
Spaf's Greatbow 4SSX
Death Mark 3DDX
Charm 4SSX
Skulduggery 1DDX
Soul Plague 6DDX
Elder Ent 4SSX


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 Post subject: Re: Last Balancing changes
 Post Posted: Mon Feb 16, 2009 6:31 pm 
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Joined: Fri Mar 14, 2008 3:52 pm
Posts: 97
All this changes is good, and making the game more balanced.


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 Post subject: Re: Last Balancing changes
 Post Posted: Mon Feb 16, 2009 7:38 pm 
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Joined: Sat Nov 01, 2008 4:29 pm
Posts: 254
jed wrote:
Salvage works on Removed from game rather than just destroyed


How does this interface with Negate? Will you thus get twice the flux back?

_________________
-Minds


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 Post subject: Re: Last Balancing changes
 Post Posted: Mon Feb 16, 2009 7:58 pm 
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Joined: Tue Jan 08, 2008 2:07 am
Posts: 1045
No negating something with salvage doesn't give you double flux.


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